Crew Necro the level 2 Skeleton Necromancer by crew

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp2 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic17 (base 17)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life47/47
Mana112/122
Soul12/12
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Crew Necro the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:07
see stats

Log


Skeleton warrior uses
Stunning Blow.
Skeleton warrior hits Degenerated skeleton warrior for 36 physical damage.
Skeleton warrior killed Degenerated skeleton warrior!

Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (giant crystal rat)).


Crew Necro casts
Invoke Darkness.
Crew Necro hits Giant crystal rat for 45 darkness damage.
Giant crystal rat misses Crew Necro.

Crew Necro hits Giant crystal rat for 9 physical damage.
Crew Necro killed Giant crystal rat!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Crew Necro picks up (c.):
spinel.
Ran for 2 turns (stop reason: hostile spotted to the southwest (white worm mass)).


Crew Necro casts
Invoke Darkness.
Crew Necro hits White worm mass for 45 darkness damage.
Crew Necro killed White worm mass!