Jihad Joe the level 5 Krog Marauder by goober479

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceKrog
ClassMarauder
Level / Exp5 / 74%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength23 (base 20)
Dexterity23 (base 23)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning13 (base 11)

Resources

Life200/200
Stamina128/128
Healing Factor1.1191526171258
Regeneration3.9729917907966

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage27
Accuracy27
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy27
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense19
Ranged Defense19
Fatigue11
Physical Save17
Spell Save7
Mental Save8

Defense: Resistances

Acid+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance19%
Instadeath Resistance100%
Confusion Resistance19%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
1/5

Effects

beneficial effect

Quests

done
active

Equipment

On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Jihad Joe can not wear (in main hand): River's Fury (23-32 power, 8 apr) (antimagic).

Jihad Joe can not wear (in main hand):
River's Fury (23-32 power, 8 apr) (antimagic).
Jihad Joe wears:
iron dagger (10-13 power, 5 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 4.82 gold from the transmogrification of
scholar's pair of rough leather boots of speed (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.40 gold from the transmogrification of
balanced iron mace (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25 power, 1 apr).
You gain 1.48 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 119; dur 4; cd 17).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.