hipppp the level 2 Higher Reaver by hippielettucee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassReaver
Level / Exp2 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity13 (base 12)
Constitution10 (base 10)
Magic15 (base 14)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life134/134
Vim131/131
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage15
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue12
Physical Save9
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 9 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 1.67 gold from the transmogrification of
steady rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-18 power, 2 apr).
You gain 1.77 gold from the transmogrification of
thought-forged iron mace of massacre (18-25 power, 2 apr).
You gain 1.29 gold from the transmogrification of
shielding rune (absorb 98; dur 4; cd 14).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (regen 700% over 10 turns; mana 35; cd 15).
You gain 2.01 gold from the transmogrification of
blink rune of the titan (range 4; phase 11; cd 17).
You gain 2.00 gold from the transmogrification of
blink rune of the psychic (range 3; phase 11; cd 13).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 18%; physical; dur 3; cd 12).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 14).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the titan (heal 110; 15 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 430%; cd 16).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 43; cd 13).
There is a way to the previous level here (press '' or right click to use).