Dedrix the level 2 Dwarf Necromancer by nhazu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassNecromancer
Level / Exp2 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic19 (base 21)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life56/56
Mana137/137
Soul10/11
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save12
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


--------------------------------

Talent Invoke Darkness is ready to use.

--------------------------------

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


--------------------------------

Dedrix picks up (b.):
earthen elm vilestaff (10-12 power, 2 apr, darkness element).
Dedrix picks up (c.):
iron greatmaul (18-26 power, 1 apr).
There is a next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


--------------------------------

Dedrix deactivates
Hiemal Shield.
Dedrix activates
Hiemal Shield.

--------------------------------

Resting starts...

Dedrix is affected by the glimmerstone!

Rested for 15 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


--------------------------------

There is a next level here (press '' or right click to use).