Dyne the level 2 Draconian Wyrmic by HonkKing

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDraconian
ClassWyrmic
Level / Exp2 / 70%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity12 (base 12)
Constitution16 (base 13)
Magic12 (base 10)
Willpower21 (base 16)
Cunning10 (base 10)

Resources

Life-7/158
Equilibrium3
Healing Factor1.0483870967742
Regeneration12.868951612903

Speed

Mental+0.15000000000001%
Attack+0.15000000000001%
Movement+1%
Spell+0.15000000000001%
Global+100.1%

Vision

Sight10
Lite2
Infravision1.3711528679869
See Stealth1
See Invisible2

Offense: Mainhand

Damage25
Accuracy16
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed0.99850224663005

Offense: Mind

Mindpower19
Crit Chance7%
Speed0.99850224663005

Defense: Base

Armour (hardiness)5.035 (30%)
Defense1
Ranged Defense1
Fatigue11
Physical Save22
Spell Save24
Mental Save21

Defense: Resistances

Cold+ 3%( 70%)
Physical+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Wind drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sea drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
1/5
0/5
0/5
0/5
Race / Draconian1.00
1/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active

Equipment

Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: hostile spotted to the northwest (wolf)).


Dyne misses Wolf.
Degenerated skeleton warrior hits Dyne for 18 physical, 10 mind, 7 temporal (35 total damage).
Wolf misses Dyne.

Dyne hits Wolf for 24 physical damage.
Dyne resists the mind attack!

Degenerated skeleton warrior hits Dyne for 18 physical, 5 mind, 7 temporal (30 total damage).
Wolf hits Dyne for 4 physical damage.

Dyne uses Infusion: Regeneration.

Dyne starts regenerating health quickly.

Wolf hits Dyne for 4 physical damage.
Degenerated skeleton warrior hits Dyne for 21 physical, 10 mind, 7 temporal (38 total damage).

Dyne uses Ice Claw.

Dyne performs a melee critical strike against Degenerated skeleton warrior!
Dyne hits Wolf for 67 cold damage.
Dyne hits Degenerated skeleton warrior for 98 cold damage.
Degenerated skeleton warrior hits Dyne for 9 temporal damage.
Saving game...