












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 29 / 65% |
| Size | medium |
| Lifes / Deaths | Killed by Kaveglath the shalore at level 17 on the 58th Dusk 122nd year of Ascendancy at 17:38 0 / 8Killed by Telond the thalore at level 18 on the 10th Haze 122nd year of Ascendancy at 16:53 Killed by Gidhelle the lesser vampire at level 21 on the 36th Haze 122nd year of Ascendancy at 14:27 Killed by Mayymith the skeleton archer at level 22 on the 39th Haze 122nd year of Ascendancy at 10:05 Killed by The Master at level 24 on the 42nd Haze 122nd year of Ascendancy at 11:45 Killed by decaying devourer at level 29 on the 6th Allure 123rd year of Ascendancy at 16:09 Killed by orc pyromancer at level 29 on the 39th Regrowth 123rd year of Ascendancy at 15:58 Killed by orc pyromancer at level 29 on the 39th Regrowth 123rd year of Ascendancy at 16:05 |
Primary Stats
| Strength | 45 (base 11) |
| Dexterity | 88 (base 47) |
| Constitution | 47 (base 25) |
| Magic | 42 (base 22) |
| Willpower | 44 (base 17) |
| Cunning | 71 (base 37) |
Resources
| Life | -11/746 |
| Stamina | 269/269 |
| Healing Factor | 1.3623364354647 |
| Regeneration | 1.7029205443309 |
Speed
| Mental | +10% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 43.470336367031 |
| See Invisible | 43.470336367031 |
Offense: Mainhand
| Damage | 103 |
| Accuracy | 69 |
| Crit Chance | 49% |
| APR | 44 |
| Speed | 0.91 |
Offense: Offhand
| Damage | 52 |
| Accuracy | 69 |
| Crit Chance | 49% |
| APR | 44 |
| Speed | 0.91 |
Offense: Spell
| Spellpower | 38 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Mind
| Mindpower | 39 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +22% |
| Physical | +12% |
| Fire | +5% |
| Arcane | +9% |
| Mind | +9% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +15% |
| Light | +5% |
| Blight | +10% |
| Arcane | +10% |
| Physical | +7% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 37 (57.155997060385%) |
| Defense | 80 |
| Ranged Defense | 80 |
| Fatigue | 0 |
| Physical Save | 37 |
| Spell Save | 31 |
| Mental Save | 34 |
Defense: Resistances
| Acid | + 10%( 70%) |
| Light | + 35%( 70%) |
| Blight | + 25%( 70%) |
| Physical | + 9%( 70%) |
| Fire | + 14%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 435 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 128 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
| Cunning / Artifice | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Technique / Duelist | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 2.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Cunning / Poisons | 2.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 1/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 0/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 5/5 |
| Cunning / Scoundrel | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Cunning / Lethality | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 5 of Dreadfell. Escort: lost defiler (level 5 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Norgos Lair. Escort: lost sun paladin (level 2 of Norgos Lair)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Heart of the Gloom. Escort: lost warrior (level 2 of Heart of the Gloom)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Heart of the Gloom. Escort: repented thief (level 1 of Heart of the Gloom)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Dreadfell. Escort: worried loremaster (level 4 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | pair of hardened leather boots 'Greenknave' (4 def, 5 armour)2.0 T3 feet armor [Random Unique] Arcane/Master While equipped: dps ---------- Spell.pwr +5 (+2 eff.) Res.pen +10% blight Phasing +20% On Hit (Melee): * 20% chance to slow global speed by 52% ----- def ----- Armour +5 Defense +4 (+1 eff.) ---------- misc Infravis +1 Evasion: (Instant) Puts all charms on 25 cooldown Level 3.9 Pwr.cost 25 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 35% chance to evade melee and ranged attacks and 41 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. |
| Light source | Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(101 power, based on Willpower). Uses 9 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
| On head | hardened leather cap 'Pitchvenom' (0 def, 3 armour)2.0 T3 head armor [Rare] Master While equipped: Stats +5 Str +4 Wil +4 Cun dps ---------- Spell.pwr +10 (+4 eff.) Res.pen +15% darkness +10% arcane ----- def ----- Armour +3 Fatigue +3% Resists +7% blight Mind.save +8 (+4 eff.) ---------- misc Mana/turn +0.08 A cap made of leather. |
| On hands | Arthudunagund the hardened leather gloves (20 def, 6 armour)1.0 T2 hands armor [Rare] Nature While equipped: Stats +1 Con dps ---------- Phys.pwr +15 (+5 eff.) Melee+ 5 fire Dmg.mod +5% fire Acc +10 (+2 eff.) ----- def ----- Armour +6 Defense +20 (+4 eff.) Resists +3% acid +7% fire Unarmed combat: Power 15.5 - 17.1 Physical Uses 40% Str, 40% Cun, 40% Dex Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +3.0% Atk.spd 100% On Crit.r2 +7 fire On Hit: 10% Fire Breath 3 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Elenirokhad (dig speed 17 turns)3.0 T3 digger tool [Rare] Master While equipped: Stats +2 Str dps ---------- Crit.mult +13.00% Phys.pwr +7 (+2 eff.) Apr +5 ----- def ----- Defense +15 (+3 eff.) Resists +12% blight Crit.chn- 15.00% Spell.save +12 (+6 eff.) ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Gliminor the gold ring0.1 T3 ring jewelry [Rare] Nature While equipped: Stats +3 Wil +5 Con dps ---------- Phys.crit +3.0% ----- def ----- Armour +16 Resists +2% physical Phys.save +10 (+4 eff.) Rings make your fingers look great! |
| Around neck | wanderer's steel amulet0.1 T2 amulet jewelry [Ego+] Master While equipped: Stats +4 Dex +4 Cun +5 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -5% HP.reg +1.00 ---------- misc Stam/turn +0.40 Amulets make your neck look great! |
| In main hand | enhanced stralite dagger of ruin (28-36 power, 9 apr)1.0 T4 dagger 1H weapon [Ego++] Nature/Master Power 28.0 - 36.4 Physical Uses 50% Cun, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% While equipped: Stats +8 Str +11 Dex +7 Mag +7 Wil +10 Cun +7 Con dps ---------- Phys.crit +13.0% Crit.mult +30.00% Apr +7 Sharp, short and deadly. |
| Around waist | spiritwalker's hardened leather belt of magery1.0 T3 belt armor [Ego++] Arcane While equipped: Stats +10 Mag +6 Wil dps ---------- Spell.crit +4% ---------- misc Mana/turn +0.15 Max.mana +29.00 A belt that goes around your waist. |
| In off hand | stralite dagger 'Xoleta' (30-38 power, 9 apr)1.0 T4 dagger 1H weapon [Random Unique] Master Power 29.5 - 38.4 Physical Uses 50% Cun, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% While equipped: Stats +5 Str +3 Dex dps ---------- Phys.spd +10% Dmg.mod +12% physical +9% arcane +9% mind Res.pen +7% physical Acc +40 (+10 eff.) Apr +8 Melee Ret 4 arcane Sharp, short and deadly. |
| Cloak | Glitterreeve (32 def, 0 armour)2.0 T3 cloak armor [Rare] Master While equipped: Stats +2 Dex +3 Con dps ---------- Crit.mult +31.00% Dmg.mod +12% light Res.pen +5% light Acc +9 (+2 eff.) Apr +11 ----- def ----- Defense +32 (+7 eff.) Stealth +9 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | marauder's reinforced leather armour of the hero (16 def, 7 armour)9.0 T4 light armor [Ego++] Arcane/Nature/Master While equipped: Stats +12 Str +8 Dex +5 Mag +6 Wil +6 Cun ----- def ----- Armour +7 Defense +16 (+3 eff.) Fatigue +8% Phys.save +13 (+5 eff.) Max.HP +40.00 A suit of armour made of leather. |
Inventory
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Issaregodar the steel ring0.1 T2 ring jewelry [Rare] Master While equipped: Stats +2 Wil +3 Mag dps ---------- Spell.crit +3% Phys.pwr +7 (+2 eff.) Spell.pwr +8 (+3 eff.) Mind.pwr +6 (+2 eff.) Dmg.mod +5% all Phasing +20% Melee Ret 4 blight ---------- misc Max.mana +40.00 Rings make your fingers look great! |
shimmering elven-wood magestaff of might (25-30 power, 5 apr, lightning element)5.0 T4 staff 2H weapon [Ego] Arcane Power 25.0 - 30.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +13% Spell.pwr +12 (+5 eff.) Dmg.mod +25% lightning ---------- misc Mana/turn +0.18 Max.mana +78.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
stralite battleaxe (45-68 power, 3 apr)3.0 T4 battleaxe 2H weapon [Normal] Power 45.0 - 67.5 Physical Uses 120% Str Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +7.5% Atk.spd 100% Massive two-handed battleaxes. |
Moon (10-13 power, 0 apr)1.0 T3 dagger 1H weapon [Unique] Arcane The moon shines alone in a starless sky. Power 10.0 - 13.0 Darkness Uses 20% Cun, 20% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Atk.spd 125% On Hit: * Deal 70 Darkness damage. While equipped: ---------- misc Light -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Icy Kill (35-46 power, 10 apr)1.0 T4 dagger 1H weapon [Unique] Nature/Psionic Power 35.0 - 45.5 Physical Uses 50% Cun, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +15.0% Atk.spd 100% Melee+ +30 cold On Crit: * freezes the target On Kill: * explodes a frozen creature (damage scales with willpower) While equipped: Stats +6 Cun +6 Wil dps ---------- Dmg.mod +25% cold ----- def ----- Ice.pen +50% ---------- misc Hate/kill +4.00 As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
warbringer's stralite dagger (30-40 power, 9 apr)1.0 T4 dagger 1H weapon [Ego+] Master Power 30.5 - 39.6 Physical Uses 50% Cun, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% While equipped: Stats +3 Con dps ---------- Phys.pwr +8 (+3 eff.) Res.pen +9% physical ----- def ----- Disarm- +20% Sharp, short and deadly. |
hungering pulsing mindstar (13-14 power, 32 apr, nature damage)3.0 T4 mindstar 1H weapon [Ego+] Nature/Psionic Power 13.0 - 14.3 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+3 eff.) ---------- misc Hate/kill +3.00 Psi/kill +2.00 Talents +1 Attune Mindstar Masteries +0.20 Psionic/Voracity +0.10 Cursed/Dark sustenance Inflict 88.51 mind damage (range 10), gaining psi and hate equal to 10% of the damage done Puts all charms on 17 cooldown Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
pulsing mindstar (14-15 power, 32 apr, mind damage)3.0 T4 mindstar 1H weapon [Normal] Nature Power 14.0 - 15.4 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+3 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Bizzare Contraption2.0 T2 tool misc [Unique] While equipped: Stats +8 Cun dps ---------- Dmg.mod +15% lightning ----- def ----- Resists +15% lightning Phys.save +18 (+7 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 9 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 166 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Lightbringer's Wand2.0 T3 wand charm [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% light Melee Ret 18 light ----- def ----- Resists +12% darkness +12% light Spell.save +15 (+7 eff.) ---------- misc Light +2 Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 77 light damage (based on your Magic and Strength) to your foes within radius 5 each turn. Uses 29 power out of 35/35 This gold-tipped wand shines with an unnatural sheen. |
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By ThaloreRogue the Thalore Rogue level 26
46th Haze 122nd year of Ascendancy at 07:55 see stats
Against all odds
Killed Ukruk in the ambush.By ThaloreRogue the Thalore Rogue level 25
44th Haze 122nd year of Ascendancy at 03:34 see stats
Brave new world
Went to the Far East and took part in the war.By ThaloreRogue the Thalore Rogue level 29
55th Haze 122nd year of Ascendancy at 10:26 see stats
Destroyer's bane
Killed Golbug the Destroyer.By ThaloreRogue the Thalore Rogue level 27
51st Haze 122nd year of Ascendancy at 14:43 see stats
Exterminator
Killed 1000 creatures.By ThaloreRogue the Thalore Rogue level 19
26th Haze 122nd year of Ascendancy at 13:22 see stats
Guiding Hand
Saved all escorted adventurers.By ThaloreRogue the Thalore Rogue level 24
43rd Haze 122nd year of Ascendancy at 01:25 see stats
Level 10
Got a character to level 10.By ThaloreRogue the Thalore Rogue level 10
22nd Dusk 122nd year of Ascendancy at 01:06 see stats
Level 20
Got a character to level 20.By ThaloreRogue the Thalore Rogue level 20
27th Haze 122nd year of Ascendancy at 16:54 see stats
Sliders
Activated a portal using the Orb of Many Ways.By ThaloreRogue the Thalore Rogue level 28
51st Haze 122nd year of Ascendancy at 18:25 see stats
The Arena
Unlocked Arena mode.By ThaloreRogue the Thalore Rogue level 8
18th Dusk 122nd year of Ascendancy at 21:09 see stats
The Right thing to do
Did the righteous thing in the ring of blood and disposed of the Blood Master.By ThaloreRogue the Thalore Rogue level 18
18th Haze 122nd year of Ascendancy at 12:22 see stats
Thralless
Freed at least 30 enthralled slaves in the slavers' compound.By ThaloreRogue the Thalore Rogue level 18
18th Haze 122nd year of Ascendancy at 03:01 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By ThaloreRogue the Thalore Rogue level 26
49th Haze 122nd year of Ascendancy at 08:36 see stats
Treasure Hunter
Amassed 1000 gold pieces.By ThaloreRogue the Thalore Rogue level 17
55th Dusk 122nd year of Ascendancy at 23:15 see stats
Unstoppable
Returned from the dead.By ThaloreRogue the Thalore Rogue level 29
39th Regrowth 123rd year of Ascendancy at 15:58 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By ThaloreRogue the Thalore Rogue level 24
43rd Haze 122nd year of Ascendancy at 10:26 see stats
Log
Orc soldier is knocked back!
Orc soldier is knocked back!
Orc fighter is knocked back!
Orc cryomancer's cold repulsion area effect hits Orc fighter for 30 cold, 26 physical (56 total damage).
Orc cryomancer's cold repulsion area effect hits Giant spider for 32 cold, 22 physical (54 total damage).
Orc cryomancer's cold repulsion area effect hits Orc soldier for 32 cold, 26 physical (58 total damage).
Orc cryomancer's cold repulsion area effect hits Orc soldier for 27 cold, 26 physical (52 total damage).
Something hits Orc soldier for 280 fire damage.
Something hits Orc soldier for 280 fire damage.
Something hits Orc fighter for 266 fire damage.
ThaloreRogue uses Throwing Knives.
ThaloreRogue's Throwing Knife performs a melee critical strike against Orc pyromancer!
Burning Shock from Orc pyromancer hits ThaloreRogue for 43 fire damage.
Poison from Giant spider hits ThaloreRogue for 61 nature damage.
ThaloreRogue's Throwing Knife hits Orc pyromancer for 206 physical, 2 fire, 7 light (215 total damage).
Burning from Orc pyromancer hits ThaloreRogue for 67 fire damage.
Orc fighter rearms.
Orc fighter uses Orcish Fury.
Orc fighter enters a state of bloodlust.
Burning Shock from Orc pyromancer hits Orc grand master assassin for 41 fire damage.
Orc pyromancer uses Orcish Fury.
Orc pyromancer enters a state of bloodlust.
Orc pyromancer casts Fireflash.
Talent Disengage is ready to use.
Talent Trap Mastery is ready to use.
Talent Venomous Strike is ready to use.
Talent Rogue's Tools is ready to use.
Burning from Orc pyromancer hits ThaloreRogue for 61 fire damage.
ThaloreRogue the level 29 thalore rogue was burnt to death by an orc pyromancer on level 2 of Vor Armoury.

























































































