Getuldir the level 8 Skeleton Wanderer5in1 by whitemonkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassWanderer5in1
Level / Exp8 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 12)
Dexterity31 (base 13)
Constitution12 (base 12)
Magic28 (base 23)
Willpower15 (base 13)
Cunning25 (base 23)

Resources

Life228/228
Positive51/51
Stamina134/134
Healing Factor1.0191526171258
Regeneration4.6463874186227

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth24.108545491274
See Invisible24.108545491274

Offense: Mainhand

Damage16
Accuracy36
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+3%
Darkness+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense17
Ranged Defense17
Fatigue12
Physical Save23
Spell Save24
Mental Save28

Defense: Resistances

Lightning+ 4%( 70%)
Cold+ 9%( 70%)
Mind+ 12%( 70%)
Blight+ 5%( 70%)
Acid+ 4%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Poisons1.00
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
2/5
0/5
0/5
Celestial / Radiance1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Celestial / Chants1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
failed
active
active
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Getuldir the Skeleton Wanderer5in1 level 7
10th Dusk 122nd year of Ascendancy at 12:34
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 14th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 18 turns (stop reason: interesting character).


Saving done.


There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Passageway into the Trollmire here (press '' or right click to use).