Seyit the level 16 Cornac Necromancer by 0xA7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp16 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity10 (base 10)
Constitution21 (base 10)
Magic45 (base 43)
Willpower40 (base 26)
Cunning18 (base 18)

Resources

Life325/325
Mana315/315
Soul10/10
Healing Factor1.136387434555
Regeneration0.28409685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision7
See Stealth37.588041044944
See Invisible39.588041044944
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage26
Accuracy20
Crit Chance5%
APR9
Speed1.00

Offense: Spell

Spellpower37
Crit Chance14%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+21%
Light+10%
Darkness+10%
Blight+10%
Cold+11%
Fire+10%
Acid+10%

Offense: Damage Penetration

Lightning+10%
Light+20%
Mind+15%

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense15
Fatigue1
Physical Save18
Spell Save37
Mental Save39

Defense: Resistances

Acid+ 6%( 70%)
Light+ 22%( 70%)
Darkness+ 9%( 70%)
Cold+ 22%( 70%)
Lightning+ 26%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance38%
Instadeath Resistance100%
Silence Resistance5%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.50
2/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
4/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
2/5

Generic Talents

Cunning / Survival0.90
4/5
0/5
0/5
0/5
Spell / Divination1.20
5/5
3/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Seyit the Cornac Necromancer level 10
8th Mirth 122nd year of Ascendancy at 05:12
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Seyit the Cornac Necromancer level 10
8th Mirth 122nd year of Ascendancy at 16:36
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Seyit the Cornac Necromancer level 11
1st Summertide 122nd year of Ascendancy at 14:27
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Seyit the Cornac Necromancer level 15
57th Dusk 122nd year of Ascendancy at 11:33
see stats

Log

Today is the 79th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.

Today is the 1st Time of Equilibrium of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.


Today is the 1st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.


Today is the 2nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.


Today is the 3rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.


There is a Last Hope (Town) here (press '' or right click to use).

You gain 1.60 gold from the transmogrification of
impenetrable steel plate armour (4 def, 18 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, darkness element).
You gain 11.44 gold from the transmogrification of
Smolderlord (17-20.4 power, 3 apr, fire element).
You gain 1.98 gold from the transmogrification of
ash longbow of fire.
You gain 2.08 gold from the transmogrification of
steel dagger of persecution (13-16.9 power, 6 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 12%; cure magical).
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


Sun Paladin says: 'Hello there.'


Seyit deactivates Necrotic Aura.

Seyit deactivates Blurred Mortality.