Urist the level 8 Dwarf Berserker by asdruman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp8 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity12 (base 14)
Constitution28 (base 23)
Magic8 (base 10)
Willpower20 (base 10)
Cunning21 (base 12)

Resources

Life338/338
Stamina166/166
Healing Factor1.1363636363636
Regeneration6.9743880254362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.970039208598
See Invisible21.970039208598

Offense: Mainhand

Damage41
Accuracy35
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+5%
Lightning+10%

Defense: Base

Armour (hardiness)10.377035178255 (53.387096774194%)
Defense18
Ranged Defense18
Fatigue14
Physical Save22
Spell Save15
Mental Save14

Defense: Resistances

Darkness+ 19%( 70%)
Light+ 14%( 70%)
Temporal+ 9%( 70%)
Nature+ 14%( 70%)
Lightning+ 23%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance29%
Poison Resistance20%
Blind Resistance20%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Two-handed assault1.70
2/5
2/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.70
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.80
1/5
1/5
0/5
0/5
Technique / Conditioning1.70
2/5
1/5
0/5
0/5
Technique / Combat training1.70
1/5
1/5
0/5
2/5
1/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Urist the Dwarf Berserker level 6
19th Voratun 122nd year of Ascendancy at 13:26
see stats

Log

You gain 4.16 gold from the transmogrification of iron steamgun of acid.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.16 gold from the transmogrification of
blooming mossy mindstar of life (77% power, 12 apr, nature damage).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...


Saving done.


There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Death Dance is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).