










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Allow Respec Anywhere 1.2.3Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Arena |
| Mode | Easy Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Doombringer |
| Level / Exp | 43 / 65% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 105 (base 55) |
| Dexterity | 54 (base 47) |
| Constitution | 26 (base 12) |
| Magic | 88 (base 60) |
| Willpower | 21 (base 10) |
| Cunning | 19 (base 11) |
Resources
| Life | 1123/1123 |
| Stamina | 224/224 |
| Vim | 223/223 |
| Healing Factor | 1.1316586254955 |
| Regeneration | 4.1504111703496 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 149 |
| Accuracy | 59 |
| Crit Chance | 33% |
| APR | 13 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 68 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +25% |
| Light | +20% |
| Temporal | +6% |
| Blight | +4% |
| Arcane | +25% |
| Physical | +5% |
| Nature | +12% |
Offense: Damage Penetration
| Physical | +12% |
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 53.807610321019 (96.438666929426%) |
| Defense | 34 |
| Ranged Defense | 34 |
| Fatigue | 0 |
| Physical Save | 37 |
| Spell Save | 50 |
| Mental Save | 34 |
Defense: Resistances
| Blight | + 5%( 70%) |
| Arcane | + 25%( 70%) |
| Mind | + 9%( 70%) |
| All | 0%( 70%) |
| Lightning | + 6%( 70%) |
| Light | -17%( 70%) |
| Temporal | + 5%( 70%) |
| Darkness | + 22%( 70%) |
| Fire | + 9%( 70%) |
| Nature | + 3%( 70%) |
Defense: Immunities
| Disarm Resistance | 32% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 28% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Corruption / Heart of Fire | 1.50 |
| 4/5 |
| 1/5 |
| 4/5 |
| 4/5 |
| Corruption / Wrath | 1.50 |
| 4/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 4/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 3/5 |
| Corruption / Brutality | 1.30 |
| 4/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Demonic strength | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 5/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Oppression | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 2/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Abyssal Shield |
| talent | Horrifying Blows |
| talent | Share the Pain |
| talent | Precise Strikes |
| talent | Eternal Suffering |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | Aetherwalk (6 def, 0 armour)2.0 T4 feet armor [Unique] Arcane While equipped: Stats +8 Cun +8 Mag dps ---------- Spell.pwr +15 (+4 eff.) Dmg.mod +25% arcane ----- def ----- Defense +6 (+3 eff.) Fatigue +1% Resists +25% arcane Def/telep +20 Res/telep +20% Dur/telep +20% Creates an arcane explosion dealing 232 arcane damage based on magic in a radius of 3 around the user after any teleport. Phase door up to range 6, within radius 2 of the target location. Uses 24 power out of 24/24 A wispy purple aura surrounds these translucent black boots. |
| Light source | brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | spellwoven linen wizard hat of darkness (+15%) (1 def, 0 armour)2.0 T1 head armor [Ego] Arcane While equipped: dps ---------- Spell.crit +2% Spell.pwr +2 (+1 eff.) Dmg.mod +10% darkness ----- def ----- Defense +1 (+1 eff.) Resists +15% darkness ---------- misc Mana/turn +0.11 A pointy cloth hat, very wizardly... |
| Tool | Relgechik the Spiderbender [power 265] (11 cooldown)2.0 T4 wand charm [Random Unique] Arcane While equipped: Stats +2 Mag dps ---------- Dmg.mod +12% nature Res.pen +10% nature ----- def ----- Resists +3% nature ---------- misc Light +2 Fire a magical bolt dealing 265 fire damage Puts all charms on 11 cooldown 100% to heal for 30. 100% to increase all damage by 18% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | wizard's gold ring of pilfering0.1 T3 ring jewelry [Ego+] Arcane/Master While equipped: Stats +5 Mag dps ---------- Acc +8 (+2 eff.) Apr +9 ----- def ----- Defense +10 (+5 eff.) Spell.save +10 (+4 eff.) Disengage: Puts all charms on 10 cooldown Level 2.0 Pwr.cost 10 out of 10/10. Range 7 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | marksman's gold ring of clarity0.1 T3 ring jewelry [Ego] Master/Psionic While equipped: Stats +5 Dex dps ---------- Acc +10 (+2 eff.) ----- def ----- Mind.save +7 (+4 eff.) Confus- +28% Rings make your fingers look great! |
| Around waist | grounding rough leather belt of resilience1.0 T1 belt armor [Ego] Nature While equipped: ----- def ----- Resists +6% lightning +5% temporal Max.HP +31.00 A belt that goes around your waist. |
| In main hand | warbringer's voratun greatmaul of the mystic (68-103 power, 4 apr)5.0 T5 greatmaul 2H weapon [Ego+] Arcane/Master Power 68.5 - 102.8 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +3.0% Atk.spd 100% While equipped: Stats +9 Mag +9 Wil +6 Con dps ---------- Phys.pwr +13 (+3 eff.) Spell.pwr +17 (+5 eff.) Res.pen +12% physical ----- def ----- Disarm- +32% Massive two-handed mauls. |
| On hands | blighted hardened leather gloves of dexterity (+2) (0 def, 2 armour)1.0 T2 hands armor [Ego] Arcane/Master While equipped: Stats +2 Dex dps ---------- Melee+ 5 blight Dmg.mod +4% blight Acc +13 (+3 eff.) ----- def ----- Armour +2 Resists +5% blight Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | fearforged stralite plate armour of clarity (0 def, 13 armour)17.0 T4 massive armor Reqs Massive armour training [Ego+] Arcane/Psionic While equipped: Stats +8 Con ----- def ----- Armour +13 Fatigue +33% Resists -17% light +9% fire +7% darkness +9% mind Phys.save +9 (+4 eff.) Spell.save +9 (+3 eff.) Mind.save +28 (+11 eff.) A suit of armour made of metal plates. |
| Cloak | spellcowled cashmere cloak (2 def, 0 armour)2.0 T3 cloak armor [Ego+] Arcane While equipped: Stats +1 Mag +2 Wil ----- def ----- Defense +2 (+1 eff.) Spell.save +6 (+2 eff.) ---------- misc Max.mana +45.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | starseer's voratun amulet of the eclipse0.1 T5 amulet jewelry [Ego++] Arcane While equipped: Stats +3 Mag dps ---------- Spell.crit +4% Spell.pwr +5 (+2 eff.) Melee+ 13 light 9 darkness Dmg.mod +15% darkness +6% temporal +20% light +5% physical On Melee Ret: * 6% chance to reduce damage dealt by 13% * 11% chance to blind Amulets make your neck look great! |
Inventory
quick stralite battleaxe (44-66 power, 3 apr)3.0 T4 battleaxe 2H weapon [Ego+] Master Power 44.0 - 66.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +7.5% Atk.spd 100% While equipped: Stats +7 Dex dps ---------- Phys.spd +10% Acc +21 (+5 eff.) Massive two-handed battleaxes. |
elemental deep-steel trident of projection (28-45 power, 10 apr)3.0 T3 trident 2H weapon [Ego++] Arcane/Psionic Power 28.0 - 44.8 Physical Uses 120% Str Mastery Exotic Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +10 Crit +2.5% Atk.spd 100% On Hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) * Create an explosion dealing 111 cold damage (1/turn) While equipped: dps ---------- Dmg.mod +28% cold Res.pen +28% cold A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
stormbringer's orichalcum trident of crippling (52-83 power, 16 apr)3.0 T5 trident 2H weapon [Ego++] Nature/Master Power 52.0 - 83.2 Physical Uses 120% Str Mastery Exotic Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +16 Crit +4.0% Atk.spd 100% On Crit.r2 +31 lightning +63 cold On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +16.0% Mov.spd +53% Res.pen +27% lightning +26% cold A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
iron plate armour of resilience (0 def, 7 armour)17.0 T1 massive armor Reqs Massive armour training [Ego] Nature While equipped: ----- def ----- Armour +7 Fatigue +22% Max.HP +20.00 A suit of armour made of metal plates. |
Ureslak's Molted Scales (0 def, 0 armour)2.0 T5 cloak armor [Unique] Nature It would go well with another part of Ureslak. While equipped: ----- def ----- Resists +20% lightning +20% darkness +20% cold +20% fire -30% arcane +20% nature Res.Cap +10% lightning +10% darkness +10% cold +10% fire -30% arcane +10% nature Energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.). Uses 50 power out of 50/50 This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Log
Ardiaai receives 6 healing from Devouring flames from Ardiaai.
Rej Arkatis misses Ardiaai.
Rej Arkatis misses Ardiaai.
Ardiaai performs a melee critical strike against Rej Arkatis!
Quest 'The Arena' completed! (Press 'j' to see the quest log)
Ardiaai's weapon surges with fire!
Ardiaai's weapon glows with critical power!
Ardiaai hits Rej Arkatis for 151 physical, 5 blight, 15 light (171 total damage).
Ardiaai killed Rej Arkatis!
Ardiaai is no longer transformed.
Talent Fiery Grasp is ready to use.
Talent Incinerating Blows is ready to use.
Talent Burning Sacrifice is ready to use.
Talent Infusion: Wild is ready to use.
You pickup 2.90 gold pieces.
Ardiaai's weapon stops glowing.
Ardiaai's is no longer blazing.
There is nothing to pick up here.
Talent Fiery Torment is ready to use.
Talent Voracious Blade is ready to use.
Talent Irresistible Sun is ready to use.
Talent Destroyer is ready to use.





































































