Boris Zerk the level 6 Dwarf Berserker by Cog

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp6 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity15 (base 11)
Constitution33 (base 29)
Magic9 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life314/314
Stamina78/78
Healing Factor1.1789294477288
Regeneration0.2947323619322

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage44
Accuracy39
Crit Chance7%
APR1
Speed1.11

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+10%

Defense: Base

Armour (hardiness)15.317011280365 (72.903125182002%)
Defense6
Ranged Defense6
Fatigue14
Physical Save20
Spell Save8
Mental Save8

Defense: Resistances

Cold+ 18%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
5/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
5/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Boris Zerk the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 05:04
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 21st Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a ladder to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 4.40 gold from the transmogrification of
Brenumnir the mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (20-30 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-18 power, 1 apr).
You gain 5.46 gold from the transmogrification of
elm magestaff 'Lighthunger' (10-12 power, 2 apr, cold element).
You gain 3.56 gold from the transmogrification of
Cinderrigor.
There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.