test the level 9 Cornac Rogue by spqrein

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp9 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity23 (base 23)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning20 (base 20)

Resources

Life215/215
Stamina146/146
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692
Stealth23

Offense: Mainhand

Damage27
Accuracy37
Crit Chance13%
APR29
Speed1.00

Offense: Offhand

Damage14
Accuracy37
Crit Chance17%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense29
Ranged Defense29
Fatigue0
Physical Save14
Spell Save8
Mental Save23

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 41%( 70%)
Darkness+ 11%( 70%)
Cold+ 10%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

Tool
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Stealth is still on cooldown for 9 turns.
Stealth is still on cooldown for 8 turns.

Stealth is still on cooldown for 7 turns.

Stealth is still on cooldown for 6 turns.

Stealth is still on cooldown for 5 turns.

Stealth is still on cooldown for 4 turns.

Stealth is still on cooldown for 3 turns.

Stealth is still on cooldown for 2 turns.

Stealth is still on cooldown for 1 turns.

Talent Stealth is ready to use.
Test activates
Stealth.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 3.32 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 1.92 gold from the transmogrification of
naturalist's iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 3.34 gold from the transmogrification of
nature's mossy mindstar of disruption (2-2 power, 12 apr, mind damage).
You gain 1.24 gold from the transmogrification of
iron waraxe of erosion (12-18 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (24-37 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.68 gold from the transmogrification of
shielding rune of the warrior (absorb 109; dur 4; cd 14).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.