Arch the level 6 Cornac Archmage by Arch_Dornan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 10)
Constitution15 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life186/186
Mana140/140
Healing Factor1.1405405405405
Regeneration1.4256756756757

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage11
Accuracy9
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Acid+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save14
Spell Save16
Mental Save10

Defense: Resistances

Light+ 35%( 70%)
Blight+ 12%( 70%)
Arcane+ 18%( 70%)
Nature+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance12%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.50
4/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
failed

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Green mold uses Slime Roots.
Ran for 4 turns (stop reason: hostile spotted to the north (green mold)).


Arch casts
Manathrust.
Arch hits Green mold for 131 arcane damage.
Arch killed Green mold!

Resting starts...

Talent Manathrust is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Arch picks up (a.):
balanced iron mace (13-18.2 power, 2 apr).
Arch picks up (e.):
iron shield (0 def, 2 armour, 20 block).
Ran for 4 turns (stop reason: hostile spotted to the southwest (green worm mass)).


Arch casts
Manathrust.
You collect a new ingredient:
green worm (1).
Arch hits Green worm mass for 131 arcane damage.
Arch killed Green worm mass!

Resting starts...

Talent Manathrust is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Arch deactivates
Shielding.
Arch deactivates
Arcane Power.