Malikai the level 9 Higher Cultist of Entropy by Gran_Duma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassCultist of Entropy
Level / Exp9 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity18 (base 11)
Constitution17 (base 10)
Magic34 (base 33)
Willpower12 (base 10)
Cunning22 (base 22)

Resources

Life225/239
Insanity0/100
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision1
See Stealth6
See Invisible9

Offense: Mainhand

Damage14
Accuracy17
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+3%
Cold+10%
All0%

Offense: Damage Penetration

Blight+5%
Acid+5%

Defense: Base

Armour (hardiness)18.027478868968 (35.65183292883%)
Defense34
Ranged Defense34
Fatigue0
Physical Save11
Spell Save16
Mental Save17

Defense: Resistances

Lightning+ 20%( 70%)
Temporal+ 10%( 70%)
Blight+ 3%( 70%)
Physical+ 15%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Demented / Timethief1.30
1/5
0/5
0/5
0/5
Demented / Madness1.30
4/5
1/5
0/5
0/5
Demented / Nether1.30
1/5
1/5
0/5
0/5
Demented / Entropy1.30
1/5
1/5
0/5
0/5
Demented / Void1.30
3/5
1/5
0/5
0/5

Generic Talents

Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Demented / Calamity1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Demented / Doom1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

failed
active
active
done

Equipment

Tool
On feet
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 5.00 gold from the transmogrification of iron torque of clear mind [power 1] (25 cooldown).
You gain 7.04 gold from the transmogrification of
Isowe the iron pickaxe (dig speed 29 turns).
You gain 5.01 gold from the transmogrification of
rough leather cap 'Layeriakira' (0 def, 1 armour).
You gain 7.12 gold from the transmogrification of
iron gauntlets 'Durorin' (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 4.85 gold from the transmogrification of
Dairyladil the Smolderreaper (0 def, 1 armour).
You gain 1.14 gold from the transmogrification of
traveler's pair of rough leather boots (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.72 gold from the transmogrification of
grounding rough leather belt of transcendence.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.71 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 9 armour).
You gain 0.96 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 10.17 gold from the transmogrification of
Zubyra (3 def, 2 armour).
You gain 1.06 gold from the transmogrification of
reinforced steel shield of fire resistance (+15%) (0 def, 5 armour, 61.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20 block).
You gain 1.95 gold from the transmogrification of
flaming iron dagger of erosion (10-14 power, 5 apr).
You gain 2.60 gold from the transmogrification of
arcing iron waraxe of vileness (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-31 power, 1 apr).
You gain 0.95 gold from the transmogrification of
acidic iron greatmaul of massacre (28-43 power, 1 apr).
You gain 6.63 gold from the transmogrification of
Shadelash the elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.73 gold from the transmogrification of
shielding rune of the psychic (absorb 115; dur 4; cd 18).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 18%; mental; dur 4; cd 12).
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 76; cd 12).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Saving game...