test the level 2 Higher Wanderer by ddildine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWanderer
Level / Exp2 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity15 (base 12)
Constitution12 (base 12)
Magic14 (base 13)
Willpower13 (base 12)
Cunning12 (base 12)

Resources

Life133/152
Mana121/121
Stamina110/110
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy26
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy26
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save9
Spell Save9
Mental Save8

Defense: Resistances

Fire+ 5%( 70%)
Lightning+ 15%( 70%)

Defense: Immunities

Disarm Resistance40%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Battle tactics1.00
0/5
0/5
0/5
0/5
Technique / Shield defense1.00
2/5
0/5
0/5
0/5
Cursed / Predator1.00
2/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Ran for 7 turns (stop reason: didn't move).

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Ran for 11 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...

You don't see how to get there...


Test picks up (c.):
marksman's copper ring of tenacity.

Test wears:
marksman's copper ring of tenacity.

Test wears:
balanced iron dagger of daylight (10-13 power, 5 apr).