
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Female |
Race | Dwarf |
Class | Cursed |
Level / Exp | 7 / 4% |
Size | 中等 |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 42 (base 30) |
Dexterity | 43.340449927278 (base 30) |
Constitution | 37.340449927278 (base 30) |
Magic | 31 (base 30) |
Willpower | 32 (base 30) |
Cunning | 34.340449927278 (base 30) |
Resources
Life | 474/478 |
Hate | 25/100 |
Healing Factor | 0.8295940699956 |
Regeneration | 0.2073985174989 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 9 |
See Stealth | 64.922403865367 |
See Invisible | 71.262853792645 |
Offense: Mainhand
Damage | 73 |
Accuracy | 51 |
Crit Chance | 8% |
APR | 8 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12.5 |
Crit Chance | 9% |
Speed | 1 |
Offense: Mind
Mindpower | 45 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
时空 | +3% |
All | 0% |
Offense: Damage Penetration
物理 | +10% |
光系 | +5% |
Defense: Base
Armour (hardiness) | 4 (73.607947236566%) |
Defense | 42 |
Ranged Defense | 42 |
Fatigue | 0 |
Physical Save | 29 |
Spell Save | 29 |
Mental Save | 26 |
Defense: Resistances
精神 | + 3%( 70%) |
闪电 | + 20%( 70%) |
奥术 | + 16%( 70%) |
寒冷 | + 25%( 70%) |
All | + 11%( 70%) |
暗影 | + 24%( 76%) |
酸性 | + 30%( 70%) |
物理 | + 15%( 71%) |
光系 | + 16%( 70%) |
火焰 | + 37%( 70%) |
时空 | + 16%( 70%) |
Defense: Immunities
Stun Resistance | 44% |
Confusion Resistance | 52% |
Fear Resistance | 44% |
Instadeath Resistance | 100% |
Knockback Resistance | 44% |
Inscriptions (4/4)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 204 伤害持续 3 回合。 效果随你的意志属性提升。 |
Class Talents
诅咒 / 杀戮 | 1.50 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
诅咒 / 黑暗光环 | 1.50 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
诅咒 / 暴走 | 1.50 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
诅咒 / 无尽狩猎 | 1.50 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
诅咒 / 猎杀 | 1.50 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
诅咒 / 冲突 | 1.50 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.20 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.50 |
| 2/5 |
| 4/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
种族技能 / 矮人 | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
诅咒 / 诅咒光环 | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
诅咒 / 诅咒形态 | 1.20 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Effects
talent | 黑暗光环 |
talent | 跟踪 |
talent | 凶残猎手 |
beneficial effect | 你觉得你对现实失去控制。 疯狂诅咒 (强度 3.2)惩罚 : 扰乱心智: -10% 精神抗性 , -13% 混乱免疫 强度 1+: 解除束缚: +10% 暴击伤害, +12% 副手武器伤害。 强度 2+:-3 幸运, +5 敏捷 强度 3+: 阴谋:你的疯狂是会传染的。每次你对敌人造成暴击伤害时,都有 52% 的几率将你当前的负面精神效果传播给他们。 强度 4+: 狂热:每回合一次,当一次攻击超过你生命的 15.0% 时,你所有技能的剩余冷却时间减少 1 。 |
beneficial effect | 一道黑暗屏障降临在你的面前。 屏障诅咒 (强度 2.2)惩罚 : 虚弱屏障:小概率被包裹在虚弱屏障内 ( 降低所造成伤害 8%) 持续 4 回合。 强度 1+: 暗夜行者: +9 暗影抗性, +6% 最大暗影抗性, +6 看破隐形强度 强度 2+:-2 幸运, +3 体质 强度 3+: 穿越屏障:你的身形在移动时消失,移动后 1 回合减少 10% 所受伤害。 强度 4+: 死亡屏障:每一次杀死目标可以让你笼罩在一个屏障内,减少 15% 所受伤害持续 3 回合。 |
beneficial effect | 你的脑海中充斥恐怖景象。 噩梦诅咒 (强度 1.2)惩罚 : 扰乱幻象:当鉴定时,你的精神豁免有 20%概率减少 8% 强度 1+: 从现实消失: +2 物理抗性, +1 物理抗性上限 强度 2+:-1 幸运, +3 意志 强度 3+: 折磨 :当敌人试图对你造成负面效果时,你的折磨光环会对 10 范围内的一个随机敌人进行报复,造成 35 精神和 35 黑暗伤害。 强度 4+: 噩梦:每次受到目标攻击有概率 (当前 0%) 触发一个范围为 5 码的噩梦(有减速、召唤梦魇和直接造成55精神、55暗影伤害的效果)持续 8 回合。 触发几率 在每次你受到打击时提高,同时随时间下降。 |
beneficial effect | 重伤和毁灭追随着你。 厄运诅咒 (强度 2.2)惩罚 : 霉运:在你的旅途中找到的金币减少。 强度 1+: 失败的努力:围绕你的努力都会失败 (+30% 检测陷阱的几率 )。 强度 2+:-2 幸运, +3 灵巧 强度 3+: 错失良机:机会转瞬即逝,你身边的人会错失良机 (+8% 躲闪概率)。 强度 4+: 厄运终结:如果提高后的伤害足够杀死对手的话,你将可以提高 38% 的伤害 |
Quests
你从瑞库纳逃了出来,你觉得你的心脏狂跳不止,你对财富和力量的渴望增加了十倍~ 地下吞噬者也许是你开始冒险生涯的时候了,在钢铁王座山脉的深处有个无尽深渊地下城。 那里已被尘封已久,但是还是不断有冒险者前去寻找财宝。 据你所知没有一个人能活着回来,不过你从瑞库纳幸存了下来,你比较牛 X。 | 正在进行 |
你是被指派到瑞库纳王国去调查情况的一个矮人小分队的一员。 瑞库纳沦陷了!当你到达那里时,你受到了大量有组织的强力兽人的阻击。 你队伍中大多数人被杀死,现在你和诺尔甘 ( 除你以外的唯一幸存者 ) 必须赶紧突围回到钢铁议会去汇报这里的情况。 不惜一切代价冲出去。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
Equipment
在手上 | ![]() 1阶词缀手部护甲(1.5负重) 奥术能量/大师杰作 词缀:敏捷/时空 装备时: 属性 +3敏捷 ------ 进攻 ------ 伤害加成 +3% 时空 命中 +10(+3有效) 近战命中 6 时空 远程命中 6 时空 ------ 防御 ------ 护甲 +1 抗性 +5% 时空 ------ 其他 ------ 疲劳值 +1% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 屏障诅咒 臂铠保护你的手至前臂的中间部分。 |
在头上 | ![]() 1阶词缀+头部护甲(2.0负重) 大师杰作 词缀:莽汉/隔热 装备时: 属性 +6力量 +5敏捷 ------ 防御 ------ 护甲 +1 抗性 +6% 火焰 +6% 寒冷 ------ 其他 ------ 疲劳值 +1% 疯狂诅咒 铁头功: 使其他护符进入13回合冷却 有效技能等级:3.0 能量消耗 13,总计20/20. 使用范围:近战/单体 飞行速度:瞬间 介绍:你用前额猛击敌人头部(或者任意你能找到的有效位置),造成 91.1 物理伤害。如果 此次攻击命中,则目标会混乱( 38% 强度) 5 回合。 伤害受头盔品质、力量和物理伤害加成。 混乱强度受敏捷加成,几率受命中加成。 一顶皮帽。 |
主护甲 | ![]() 1阶词缀+轻甲护甲(9.0负重) 奥术能量 词缀:灼热/护盾 装备时: ------ 进攻 ------ 近战命中 9 酸性 9 火焰 近战反伤 9 酸性 8 火焰 ------ 防御 ------ 护甲 +2 闪避 +3(+1有效) 抗性 +11% 酸性 +11% 火焰 +5% 奥术 法术豁免 +11(+5有效) ------ 其他 ------ 疲劳值 +6% 疯狂诅咒 一套用皮革制成的皮甲。 |
在手指上 | ![]() 1阶词缀戒指首饰(0.1负重) 大师杰作 词缀:神射手 装备时: 属性 +2敏捷 ------ 进攻 ------ 命中 +4(+1有效) 戒指让你的手指更加美丽! |
在手指上 | ![]() 1阶稀有戒指首饰(0.1负重) 灵能力量 词缀:清晰 装备时: ------ 防御 ------ 抗性 +2% 物理 物理豁免 +6(+3有效) 精神豁免 +5(+2有效) 生命底限 -40.00 生命 状态免疫 +21% 混乱 戒指让你的手指更加美丽! |
在腰间 | ![]() 1阶词缀腰带护甲(1.0负重) 奥术能量 词缀:暗夜符文 装备时: ------ 防御 ------ 抗性 +5% 光系 +6% 暗影 疯狂诅咒 一条可以围住腰的皮带。 |
在主手 | ![]() 1阶词缀+大剑双手武器(3.0负重) 反魔法力量/大师杰作 词缀:真实打击/抑制 当作武器使用时: 武器伤害 19.0 - 30.4 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 抗性穿透 +10% 物理 命中 +9(+3有效) 护甲穿透 +7 ------ 防御 ------ 抗性 +10% 酸性 +10% 闪电 +10% 寒冷 +12% 火焰 +3% 所有 法术豁免 +7(+3有效) 屏障诅咒 沉重的双手大剑。 |
工具 | ![]() 1阶稀有鹤嘴锄工具(3.0负重) 大师杰作 词缀:矿工 装备时: 属性 +1力量 +1意志 ------ 进攻 ------ 法术暴击 +3% 精神强度 +10(+3有效) ------ 其他 ------ 资源 +2.00 暴击回复法力 暗视 +1 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
斗篷 | ![]() 1阶词缀+斗篷护甲(2.0负重) 大师杰作 词缀:元帅 装备时: 属性 +1力量 +1体质 ------ 防御 ------ 闪避 +1(+0有效) 物理豁免 +6(+3有效) 生命值 +42.00 噩梦诅咒 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
光源 | ![]() 1阶稀有 光照 (2.0 负重) 灵能力量 词缀:清晰 装备时: 属性 +1灵巧 +3魔力 ------ 进攻 ------ 抗性穿透 +5% 光系 物理强度 +10(+3有效) ------ 防御 ------ 精神豁免 +6(+3有效) ------ 其他 ------ 光照 +3 反潜行 +6 反隐身 +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:20 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 57 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的体质属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 1阶词缀++锤子单手武器(3.0负重) 奥术能量/大师杰作 词缀:致残/元素 当作武器使用时: 武器伤害 12.5 - 17.5 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +2 暴击率 +0.5% 攻击速度 100% 命中时: * 引发元素爆炸,造成15寒冷伤害(每回合最多一次) 暴击时: * 致残目标,降低30%攻击、施法和精神速度 装备时: ------ 进攻 ------ 伤害加成 +6% 寒冷 抗性穿透 +6% 寒冷 物理暴击 +5.0% 屏障诅咒 钝而致命。 |
![]() 1阶神器战斧单手武器(3.0负重) 奥术能量 当作武器使用时: 武器伤害 20.0 - 28.0 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +4 暴击率 +12.0% 攻击速度 100% 吸血 +10% 伤害转换 25% 枯萎 装备时: ------ 进攻 ------ 伤害加成 +8% 枯萎 屏障诅咒 一把小巧而锋利的斧头,斧柄由打磨过的骨头制成。这把斧头打破了许多头骨,并被染成了鲜红色。 |
![]() 1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+1有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+1有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗123能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By 爱丽丝,矮人被诅咒者,等级6
19 沃瑞钽月 122 year of Ascendancy at 20:49 see stats
Log
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爱丽丝装备(替换黄铜灯笼)了: 黄铜灯笼 光泽嫉妒
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你获得了4.85金币,转化了一袋铁制子弹 灿烂咬噬 (14/14, 14-17 伤害, 1 护甲穿透)。
你获得了3.87金币,转化了闪耀恶魔 (14/14, 15-21 伤害, 5 护甲穿透)。
你获得了1.00金币,转化了 (疯狂)铁锁甲 (2 闪避, 4 护甲)。
你获得了3.92金币,转化了 (屏障)洁净风 (0 闪避, 3 护甲)。
你获得了0.43金币,转化了 (尸体)绝缘的粗制皮帽 (0 闪避, 1 护甲)。
你获得了9.22金币,转化了 (噩梦)光泽晚上 (0 闪避, 3 护甲)。
你获得了4.52金币,转化了 (厄运)树晚上 (1 闪避, 0 护甲)。
你获得了11.72金币,转化了 (厄运)亚麻法师帽 火灾解决 (1 闪避, 0 护甲)。
你获得了0.02金币,转化了 (屏障)亚麻长袍 (0 闪避, 0 护甲)。
你获得了0.05金币,转化了 (屏障)粗制皮带。
你获得了4.10金币,转化了 (屏障)壤土蛇 (16-22 伤害, 2 护甲穿透)。
你获得了2.44金币,转化了 (厄运)真菌的抑制之粗皮投石索。
你获得了11.31金币,转化了 (厄运)铁质狼牙棒 恶意许愿者 (14-19 伤害, 2 护甲穿透)。
你获得了2.35金币,转化了 (屏障)平衡的铁剑 (12-17 伤害, 2 护甲穿透)。
你获得了0.25金币,转化了 (尸体)铁质大剑 (18-28 伤害, 1 护甲穿透)。
你获得了0.95金币,转化了 (尸体)强酸的屠杀之铁质巨锤 (24-35 伤害, 1 护甲穿透)。
你获得了5.66金币,转化了 (疯狂)铁质双手斧 肮脏鬼魂 (14-20 伤害, 1 护甲穿透)。
你获得了1.50金币,转化了法师的狂暴纹身 (减伤 21%; 解除 精神; 持续 4; 冷却 10)。
这里有一个通往上一层的台阶(按 '' 或右键使用)。
爱丽丝关闭了黑暗光环。
爱丽丝启用了黑暗光环。
爱丽丝关闭了凶残猎手。
爱丽丝启用了凶残猎手。
爱丽丝关闭了跟踪。
爱丽丝启用了跟踪。
爱丽丝使用了诅咒之触.