
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Madness Adventure |
| Sex | Female |
| Race | Shalore |
| Class | Doombringer |
| Level / Exp | 8 / 96% |
| Size | 中等 |
| Lifes / Deaths | Killed by 自然精灵 Aduk at level 8 on the 2 夏殇 122 year of Ascendancy at 19:45 2 / 2Killed by 半身人 Walcaib at level 8 on the 2 夏殇 122 year of Ascendancy at 20:03 |
Primary Stats
| Strength | 33 (base 32) |
| Dexterity | 35 (base 32) |
| Constitution | 33 (base 32) |
| Magic | 37 (base 32) |
| Willpower | 44 (base 32) |
| Cunning | 33 (base 32) |
Resources
| Life | 415/415 |
| Stamina | 176/176 |
| Vim | 117/117 |
| Healing Factor | 1.1789294477289 |
| Regeneration | 11.826668201184 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 9 |
| See Stealth | 66.080975027988 |
| See Invisible | 67.080975027988 |
Offense: Mainhand
| Damage | 58 |
| Accuracy | 57 |
| Crit Chance | 46% |
| APR | 1 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 32 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| 精神 | +9% |
| 酸性 | +5% |
| 火焰 | +6% |
| 寒冷 | +5% |
| 物理 | +5% |
| 自然 | +11% |
| All | 0% |
Offense: Damage Penetration
| 物理 | +5% |
Defense: Base
| Armour (hardiness) | 3 (67.566993956804%) |
| Defense | 37 |
| Ranged Defense | 37 |
| Fatigue | 0 |
| Physical Save | 27 |
| Spell Save | 33 |
| Mental Save | 31 |
Defense: Resistances
| All | + 15%( 70%) |
| 时空 | + 20%( 70%) |
| 酸性 | + 24%( 70%) |
| 闪电 | + 19%( 70%) |
| 寒冷 | + 24%( 70%) |
| 物理 | + 24%( 70%) |
| 自然 | + 36%( 70%) |
| 火焰 | + 24%( 70%) |
Defense: Immunities
| Disarm Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 10% |
Inscriptions (4/4)
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 100 伤害持续 5 回合。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
| Runes | 有效技能等级:1.0 符文:闪烁使用模式:主动技能 使用范围:3 冷却时间:16 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 3 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 15% ,你的闪避增加 15 ,你的全体伤害抗性增加 15% 。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:11 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 118 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的魔力属性提升。 |
Class Talents
| 堕落 / 暗影烈焰 | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗经验 | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 堕落 / 残暴 | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 格斗 / 战斗技巧 | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 堕落 / 狱火之核 | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 堕落 / 折磨 | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 种族技能 / 永恒精灵 | 1.20 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 堕落 / 压制 | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 邪术 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 恶魔之力 | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.50 |
| 2/5 |
| 3/5 |
| 4/5 |
| 3/5 |
| 3/5 |
| 4/5 |
Effects
| talent | 恐惧打击 |
| talent | 精准打击 |
| detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 失重 |
Quests
你成功地将迷路的工匠护送到了闪光洞穴的第3层的召回传送门。 护送:迷路的工匠 (闪光洞穴的第3层)作为奖励,你获得蒸汽科技的奥秘. | 结束 |
你已经不太记得来到这片漂浮在虚空中的燃烧大陆之前的记忆了。你曾经帮助过恶魔,欢欣着参与他们的实验,以打破某种阻止恶魔降临大举复仇入侵埃亚尔的无形屏障。 风中灰你被你的'主人'带到这里以帮助研究如何对埃亚尔大陆 造成更严重的伤害,突然一阵轰鸣从天上传来,你抬头,看见一颗燃烧着的陨石正在坠落。恶魔试图用法术将其粉碎,但没有成功!它落在你身边,砸死了你的 '主人' ,同时你也被砸晕在地。 当你醒来后,你发现你身处一个和主大陆分离的平台,而你旧时的记忆渐渐涌来。你立刻惊醒——恶魔们要毁灭你的故乡!你必须逃离……同时别忘了摧毁他们用以追踪你的水晶体。 * 你摧毁了控制水晶,恶魔们不能再追踪你了。 * 你摧毁了空间控制者。趁现在逃跑吧! | 结束 |
你听说在闪光洞穴中有一些被魔法大爆炸能量影响的奇怪水晶。 魔法大爆炸的回音有传闻说西面有堕落的永恒精灵的营地。 * 你已经探索了闪光洞穴,并摧毁了魔法大爆炸水晶体。 * 你必须探索那些堕落的永恒精灵的营地。 | 正在进行 |
Equipment
| 在手上 | 稳固的粗制手套 (0 闪避, 1 护甲)1阶词缀手部护甲(1.0负重) 灵能力量 词缀:稳固 装备时: ------ 进攻 ------ 命中 +5(+2有效) ------ 防御 ------ 护甲 +1 物理豁免 +5(+2有效) 精神豁免 +5(+3有效) 状态免疫 +20% 缴械 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| 在头上 | 漆黑预言 (0 闪避, 1 护甲)1阶稀有头部护甲(2.0负重) 自然力量 词缀:绝缘 装备时: ------ 进攻 ------ 抗性穿透 +5% 物理 ------ 防御 ------ 护甲 +1 抗性 +5% 闪电 +6% 时空 生命底限 -60.00 生命 ------ 其他 ------ 资源 +1.00 体力回复 +0.16 被击中时回复灵能 疲劳值 +1% 一顶皮帽。 |
| 在主手 | 漆黑欺骗 (24-35 伤害, 1 护甲穿透)1阶稀有双手斧双手武器(3.0负重) 大师杰作 词缀:屠杀 当作武器使用时: 武器伤害 23.5 - 35.2 使用 120%力量 掌握 武器掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +1 暴击率 +4.5% 攻击速度 100% 命中溅射一格 +8 酸性 装备时: ------ 防御 ------ 抗性 +3% 自然 状态免疫 +10% 致盲 ------ 其他 ------ 资源 +3.00 暴击回复仇恨 沉重的双手斧。 |
| 在脚上 | 生活雨滴 (0 闪避, 1 护甲)1阶稀有脚部护甲(2.0负重) 大师杰作 词缀:旅行者 装备时: 属性 +1力量 +1敏捷 +2意志 ------ 进攻 ------ 伤害加成 +9% 精神 近战命中: * 10%几率降低22闪避和豁免 ------ 防御 ------ 护甲 +1 物理豁免 +6(+3有效) ------ 其他 ------ 负重 +20 反隐身 +3 疲劳值 -4% 一双用皮做的靴子。 |
| 主护甲 | 炼金之亚麻长袍 (0 闪避, 0 护甲)1阶词缀+长袍护甲(2.0负重) 奥术能量 词缀:炼金 装备时: ------ 进攻 ------ 伤害加成 +5% 酸性 +5% 物理 +6% 火焰 +5% 寒冷 ------ 防御 ------ 抗性 +10% 酸性 +10% 物理 +10% 火焰 +11% 寒冷 +7% 所有 ------ 其他 ------ 冷却时间 改装傀儡 -2 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 在脖子上 | 力量之 (+2)铜项链1阶词缀项链首饰(0.1负重) 自然力量 词缀:力量 装备时: 属性 +2力量 项链让你的脖子更加美丽! |
| 在手指上 | 自然之 (+22%)铜戒指1阶词缀戒指首饰(0.1负重) 自然力量 词缀:自然 装备时: ------ 进攻 ------ 伤害加成 +11% 自然 ------ 防御 ------ 抗性 +22% 自然 戒指让你的手指更加美丽! |
| 在手指上 | 灵能力者的铜戒指1阶词缀戒指首饰(0.1负重) 灵能力量 词缀:灵能 装备时: 属性 +3意志 ------ 防御 ------ 精神豁免 +6(+3有效) 戒指让你的手指更加美丽! |
| 光源 | 流水扫除 神经病蝴蝶1阶稀有 光照 (2.0 负重) 灵能力量 词缀:清晰 装备时: 属性 +1敏捷 +3魔力 +4意志 +1体质 ------ 进攻 ------ 近战反伤 2 光系 2 寒冷 ------ 防御 ------ 精神豁免 +6(+3有效) ------ 其他 ------ 光照 +3 反潜行 +8 反隐身 +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
棱彩符文 (6 回合; 闪电, 物理, 暗影, 酸性)神器符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:18 使用速度:法术(100%回合) 是:法术 介绍:激活符文展开一个护盾,在 6 回合内,抵挡以下类型的伤害 : 4 闪电, 4 物理, 5 暗影, 4 酸性 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
时空之铁质大剑 (17-27 伤害, 1 护甲穿透)1阶词缀大剑双手武器(3.0负重) 奥术能量 词缀:时空 当作武器使用时: 武器伤害 17.0 - 27.2 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 近战命中 +7 时空 装备时: ------ 防御 ------ 抗性 +7% 时空 沉重的双手大剑。 |
日食 (18-22 伤害, 4 护甲穿透, 暗影 伤害)2阶神器法杖双手武器(5.0负重) 奥术能量 当作武器使用时: 武器伤害 18.0 - 21.6 使用 110%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +4 暴击率 +3.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +15% 暗影 +15% 物理 +15% 光系 +15% 时空 法术暴击 +8% 法术强度 +12(+6有效) ------ 其他 ------ 资源 +0.10 正能量回复 +0.10 负能量回复 技能 +1 法杖掌控 冷却时间 黄昏 -1 月光射线 -1 灼热之矛 -1 这根法杖前部镶嵌有黑色的倾斜球体,似乎正发出强光。 |
坚韧之隔热的铁质重靴 (0 闪避, 3 护甲)1阶词缀脚部护甲(3.0负重) 大师杰作 词缀:隔热/坚韧 装备时: ------ 防御 ------ 护甲 +3 抗性 +6% 火焰 +5% 寒冷 ------ 其他 ------ 资源 +11.00 体力上限 +0.40 体力回复 疲劳值 +2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
力量之 (+3)矿工的铁盔 (0 闪避, 4 护甲)1阶词缀头部护甲(3.0负重) 大师杰作 词缀:矿工/力量 装备时: 属性 +3力量 ------ 防御 ------ 护甲 +4 ------ 其他 ------ 暗视 +2 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
2 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
铁质鹤嘴锄 (挖掘速度38回合)1阶普通鹤嘴锄工具(3.0负重) 装备时: 属性 +1力量 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
2 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+1有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+1有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
幸存者的健康之黄铜灯笼1阶词缀 光照 (2.0 负重) 自然力量 词缀:健康/幸存者 装备时: ------ 防御 ------ 物理豁免 +6(+3有效) 生命值 +40.00 治疗系数 +10% ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
魔力结晶2阶神器混晶石珠宝(0.0负重) 奥术能量 装备时: 属性 +5魔力 伤害加成 +20% 奥术 +20% 枯萎 (被创建的物品可以被激活,以重新取回魔力结晶) 潜在伤害类型:奥术 安装至一把武器(可以将未附魔的武器变成一件神器). 消耗1能量,目前1/1 这个水晶散发着魔力的光辉。 |
鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
回归之杖 (3/3)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗115能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
你还剩下2条生命。
注意!你进入了失重区域!
在死亡的边缘你突然被带到了另外一个地方。
格蕾妮雅的吞噬之焰击杀了格蕾妮雅!
保存游戏...
保存完毕。
技能 追踪 已经可以使用。
技能 锁魂之链 已经可以使用。
格蕾妮雅启用了恐惧打击。
技能 舍身一击 已经可以使用。
技能 汲魂痛击 已经可以使用。
技能 冲锋 已经可以使用。
技能 符文:护盾 已经可以使用。
技能 火焰守护 已经可以使用。
技能 纹身:治疗 已经可以使用。
技能 炙炎之牢 已经可以使用。
技能 符文:粉碎痛苦 已经可以使用。
技能 力量之潮 已经可以使用。
技能 不朽的恩赐 已经可以使用。
技能 完美打击 已经可以使用。
技能 鬼魂形态 已经可以使用。
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技能 精准打击 已经可以使用。
格蕾妮雅启用了精准打击。
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休息开始了...
休息了0回合 (停止原因:all resources and life at maximum)。
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