Archer the level 3 Cornac Archer by Adralimas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp3 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity20 (base 20)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life141/141
Stamina106/106
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy26
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense26
Ranged Defense26
Fatigue0
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

Acid+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
0/18
0/37
0/3
0/2
0/2
0/2
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On fingers
Quiver
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Log


Archer shoots!
Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Archer picks up (g.):
citrine.
Ran for 4 turns (stop reason: hostile spotted to the northwest (giant grey mouse)).


Archer shoots!
Archer's Shoot hits Giant grey mouse for
69 physical damage.
Archer's Shoot killed Giant grey mouse!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Steady Shot is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the northeast (cryomancer)).


Archer shoots!
Archer's Shoot hits Cryomancer for
54 physical damage.

Archer shoots!
Archer's Shoot hits Cryomancer for
33 physical damage.
Cryomancer misses Archer.

Archer shoots!
Archer's Shoot hits Cryomancer for
31 physical damage.
Archer's Shoot killed Cryomancer!
Talent Steady Shot is ready to use.