Archmage the level 4 Banshee Archmage by sciencebug1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceBanshee
ClassArchmage
Level / Exp4 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic26 (base 24)
Willpower21 (base 13)
Cunning11 (base 11)

Resources

Life108/108
Mana176/176
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Lightning+4%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save16
Mental Save11

Defense: Resistances

Lightning+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Silence Resistance100%
Bleed Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Banshee1.10
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
done

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Archmage the Banshee Archmage level 4
76th Pyre 122nd year of Ascendancy at 10:22
see stats

Log

Rested for 1 turns (stop reason: taken damage).
Talent Flame is ready to use.

Burning from Arcane blade hits
Archmage for 7 fire damage.
Resting starts...

Archmage stops burning.

Talent Arcane Reconstruction is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: something interesting).


Resting starts...

Talent Deathly Wail is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

You pickup 0.40 gold pieces.

Ran for 9 turns (stop reason: something interesting).


Archmage picks up (a.):
flaming steel waraxe of massacre (18-26 power, 3 apr).
You pickup 0.65 gold pieces.

You pickup 0.75 gold pieces.


There is an exit to Derth here (press '' or right click to use).

You gain 1.40 gold from the transmogrification of
flaming steel waraxe of massacre (18-26 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).