Krim the level 9 Yeek Necromancer by fooch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassNecromancer
Level / Exp9 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity10 (base 10)
Constitution5 (base 10)
Magic35 (base 33)
Willpower24 (base 18)
Cunning22 (base 15)

Resources

Life18/18
Mana226/226
Soul11/11
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage13
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+4%
Acid+10%
Cold+13%
Arcane+4%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save20
Spell Save20
Mental Save26

Defense: Resistances

Lightning+ 15%( 70%)
Acid+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance55%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

That was close (Exploration mode) Killed your target while having only 1 life left.
By Krim the Yeek Necromancer level 6
1st Mirth 122nd year of Ascendancy at 01:18
see stats

Log

Resting starts...
Rested for 1 turns (stop reason: all resources and life at maximum).


Krim picks up (e.):
copper amulet.
The shield around bone giant crumbles.

Krim picks up (i.):
mighty rough leather sling.
Krim picks up (m.):
iron plate armour (0 def, 7 armour).
Ran for 2 turns (stop reason: hostile spotted to the south (copperhead snake)).


Skeleton mage casts
Manathrust.
Skeleton mage hits Copperhead snake for 105 arcane damage.
Skeleton mage hits Ghoul for 0 arcane damage.
Copperhead snake misses Ghoul.

Large white snake hits Ghoul for 14 physical damage.
Copperhead snake hits Ghoul for 13 physical damage.
Bone giant uses
Bone Armour.
A shield forms around bone giant.


Skeleton mage casts
Manathrust.
Skeleton mage hits Something for 105 arcane damage.

Your summoned ghoul disappears.
Skeleton mage misses Something.

Skeleton mage casts
Flame.

Skeleton mage casts
Manathrust.
Skeleton mage hits Something for 105 arcane damage.