Merlin 2. the level 8 Skeleton Archmage by qtrboi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp8 / 28%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity20 (base 10)
Constitution10 (base 10)
Magic38 (base 25)
Willpower28 (base 24)
Cunning12 (base 11)

Resources

Life-8/159
Mana70/239
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage19
Accuracy14
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance3%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+9%
Fire+10%
Physical+3%

Defense: Base

Armour (hardiness)8 (30%)
Defense20
Ranged Defense20
Fatigue7
Physical Save13
Spell Save27
Mental Save20

Defense: Resistances

Acid+ 16%( 70%)
Light+ 10%( 70%)
Nature+ 6%( 70%)
Darkness+ 11%( 70%)
Cold+ 15%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Undead / Skeleton1.10
1/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Rested for 19 turns (stop reason: all resources and life at maximum).

Merlin 2. picks up (e.):
arcing steel greatsword of massacre (28-44 power, 2 apr).

Merlin 2. casts
Rune: Shielding.
A shield forms around Merlin 2..

Merlin 2. casts
Chain Lightning.
Merlin 2. hits Giant army ant for 140 lightning damage.
Giant army ant uses
Infusion: Movement.

Giant army ant is moving at extreme speed!

Merlin 2. casts
Lightning.
Merlin 2. hits Giant army ant for 144 lightning damage.
Giant army ant slows down.

Giant army ant misses Merlin 2..

Merlin 2. casts
Manathrust.
Merlin 2. hits Giant army ant for 120 arcane damage.
Merlin 2. killed Giant army ant!

Talent Lightning is ready to use.

Talent Manathrust is ready to use.

Merlin 2. casts
Lightning.
Merlin 2. hits Elven cultist for 97 lightning damage.
The shield around Merlin 2. crumbles.

Elven cultist casts
Soul Rot.
Elven cultist's Soul Rot hits
Merlin 2. for 167 blight damage.
Merlin 2. the level 8 skeleton archmage was fouled to death by an elven cultist on level 1 of Rhaloren Camp.