da the level 16 Skeleton Writhing One by stardillon12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceSkeleton
ClassWrithing One
Level / Exp16 / 85%
Sizebig
Lifes / Deaths

Primary Stats

Strength45 (base 21)
Dexterity44 (base 13)
Constitution26 (base 23)
Magic54 (base 40)
Willpower19 (base 10)
Cunning20 (base 10)

Resources

Life470/472
Insanity0/100
Healing Factor1.2316586254954
Regeneration0.30791465637386

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage70
Accuracy50
Crit Chance14%
APR27
Speed1.00

Offense: Spell

Spellpower45
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Blight+32%
Arcane+5%
Fire+3%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)23 (35%)
Defense27
Ranged Defense27
Fatigue11
Physical Save34
Spell Save28
Mental Save19

Defense: Resistances

Blight+ 33%( 70%)
Arcane+ 3%( 70%)
All 0%( 70%)
Lightning+ 10%( 70%)
Light+ 30%( 70%)
Temporal+ 3%( 70%)
Physical+ 15%( 70%)
Fire+ 15%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Friend of the worm1.30
3/5
0/5
0/5
0/5
Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
5/5
5/5
3/5
1/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
1/5
1/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
1/5

Effects

talent
beneficial effect

Quests

done
done
done
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Worm that walks (servant of da) activates Worm that Walks Link.

Da uses
Re-assemble.
da receives 193 healing from Re-assemble.
The unstable sand tunnel collapses!


Resting starts...

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

You are yanked out of this place!

Rested for 20 turns (stop reason: dialog is displayed).


You gain 2.87 gold from the transmogrification of
steady hardened leather gloves of magic (+3) (0 def, 2 armour).
You gain 1.50 gold from the transmogrification of
dwarven-steel plate armour (0 def, 11 armour).
You gain 8.36 gold from the transmogrification of
rejuvenating steel mail armour of cold resistance (2 def, 6 armour).
You gain 0.55 gold from the transmogrification of
quiver of ash arrows of accuracy (16/16, 20-28 power, 7 apr).
You gain 1.25 gold from the transmogrification of
arcing dwarven-steel dagger (22-28 power, 7 apr).
You gain 3.51 gold from the transmogrification of
chilling steel longsword of the mystic (15-21 power, 3 apr).
You gain 3.50 gold from the transmogrification of
truestriking steel battleaxe (24-36 power, 2 apr).
You gain 3.39 gold from the transmogrification of
potent ash magestaff of illumination (17-20 power, 3 apr, arcane element).
An illusion appears around Worm that walks (servant of da) making him appear human.
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.