Dad the level 12 Ogre Sun Paladin by TheGardener

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp12 / 24%
Sizebig
Lifes / Deaths

Primary Stats

Strength44 (base 37)
Dexterity15 (base 13)
Constitution11 (base 11)
Magic41 (base 24)
Willpower14 (base 10)
Cunning16 (base 10)

Resources

Life-84/364
Positive20/83
Stamina156/156
Healing Factor1.0097162075846
Regeneration6.3107262974039

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3
See Stealth6
See Invisible6

Offense: Mainhand

Damage61
Accuracy28
Crit Chance3%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+15%
All0%

Defense: Base

Armour (hardiness)45.413408721348 (65.897138898113%)
Defense15
Ranged Defense15
Fatigue25
Physical Save19
Spell Save35
Mental Save10

Defense: Resistances

Darkness+ 11%( 70%)
Temporal+ 15%( 70%)
Nature+ 10%( 70%)
Fire+ 10%( 70%)
Cold+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance10%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
5/5
3/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.00
3/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Dad the Ogre Sun Paladin level 10
4th Flare 122nd year of Ascendancy at 12:42
see stats

Log


Dad casts
Healing Light.
Dad receives 114 healing.
Dredgling retunes the fabric of spacetime.

Horned Horror casts
Chain Lightning.
Horned Horror damages himself through Martyrdom!
Shield of Light hits
Dad for 4 healing, 4 healing, 4 healing (0 total damage) [12 healing].
Horned Horror hits Dad for 27 physical, 23 lightning, 129 lightning (179 total damage).
Melee retaliation hits Horned Horror for
(7 flat reduction), 0 light (0 total damage).
Dad hits Horned Horror for (4 flat reduction), 0 physical, (3 flat reduction), 0 lightning, (16 flat reduction), 0 lightning (0 total damage).
Horned Horror's armour is more intact.


Dad casts
Path of the Sun.
Horned Horror damages himself through Martyrdom!
Shield of Light hits
Dad for 4 healing, 4 healing (0 total damage) [8 healing].
Horned Horror hits Dad for 31 physical, 23 lightning (54 total damage).
Melee retaliation hits Horned Horror for
(8 flat reduction), 0 light (0 total damage).
Dad hits Horned Horror for (5 flat reduction), 0 physical, (3 flat reduction), 0 lightning (0 total damage).
Horned Horror is no longer influenced by martyrdom.


Talent Shield Pummel is ready to use.

Dad's sun path area effect hits Horned Horror for
(12 flat reduction), 0 light (0 total damage).
Talent Block is ready to use.

Horned Horror lashes out with a spinning backhand.
Shield of Light hits
Dad for 4 healing, 4 healing (0 total damage) [8 healing].
Horned Horror hits Dad for 82 physical, 23 lightning (105 total damage).
Melee retaliation hits Horned Horror for
(8 flat reduction), 0 light (0 total damage).
Dad the level 12 ogre sun paladin was zapped to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.