Enitra the level 1 Halfling Marksman by abigon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassMarksman
Level / Exp1 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity25 (base 22)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 14)

Resources

Life114/114
Stamina92/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy37
Crit Chance5%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (53.469387755102%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.60
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Steady Shot is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Talent Luck of the Little Folk is ready to use.
Enitra uses Luck of the Little Folk.

Enitra seems more aware.

Enitra uses Steady Shot.

Ran for 8 turns (stop reason: hostile spotted to the southeast (giant crystal rat)).


Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Giant crystal rat activates Stone Skin.

Enitra uses Steady Shot.

Ran for 3 turns (stop reason: hostile spotted to the southeast (giant crystal rat)).


Enitra's Steady Shot performs a ranged critical strike against Giant crystal rat!
Enitra's Steady Shot hits Giant crystal rat for
51 physical damage.
Enitra's Steady Shot killed Giant crystal rat!

Resting starts...

Enitra's awareness returns to normal.

Talent Steady Shot is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Enitra uses Steady Shot.

Ran for 2 turns (stop reason: hostile spotted to the south (wolf)).


Enitra's Steady Shot hits Wolf for
28 physical damage.
Enitra uses Headshot.