Magla the level 7 Cornac Wanderer by MartialPianist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp7 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic25 (base 25)
Willpower18 (base 13)
Cunning13 (base 13)

Resources

Hate50/100
Steam100/100
Life215/215
Positive68/68
Stamina149/149
Insanity0/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+4%

Defense: Base

Armour (hardiness)7.5 (43.579428603723%)
Defense4
Ranged Defense4
Fatigue9
Physical Save16
Spell Save15
Mental Save20

Defense: Resistances

Darkness+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Scourge drake1.00
4/5
1/5
0/5
0/5
Cursed / Fears1.00
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
3/5
1/5
0/5
0/5
Spell / Stone1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
3/5
2/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Magla receives 13 healing from Magla's healing light area effect.

The shield around Magla crumbles.


Resting starts...

Talent Bathe in Light is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.51 gold from the transmogrification of
horrifying mossy mindstar of clarity (2-2 power, 12 apr, mind damage).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.