Greg the level 10 Kruk Yeti Annihilator by Tate2454

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceKruk Yeti
ClassAnnihilator
Level / Exp10 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 15)
Dexterity25 (base 19)
Constitution30 (base 19)
Magic12 (base 10)
Willpower15 (base 14)
Cunning30 (base 22)

Resources

Life305/305
Steam100/100
Healing Factor1.1592147729953
Regeneration0.28980369324884

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy24
Crit Chance14%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+6%
Mind+11%
Arcane+3%

Defense: Base

Armour (hardiness)17 (30%)
Defense29
Ranged Defense29
Fatigue8
Physical Save27
Spell Save9
Mental Save15

Defense: Resistances

Lightning+ 10%( 70%)
Physical+ 18%( 70%)
Temporal+ 10%( 70%)
Mind+ 15%( 70%)
Arcane+ 9%( 70%)
Cold+ 18%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
2/5
3/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
5/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
2/5
1/5
0/5
Steamtech / Engineering1.20
2/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
0/5
1/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Greg the Kruk Yeti Annihilator level 10
21st Retaking 124th year of Ascendancy at 04:54
see stats

Log

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Exoskeleton
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.


Talent Block is ready to use.

Space around you starts to dissolve...

Talent Ceasefire is ready to use.

Ran for 7 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


You are yanked out of this place!

Ran for 6 turns (stop reason: dialog is displayed).


You gain 1.05 gold from the melting of
iron pickaxe of endurance (dig speed 38 turns).
You gain 1.60 gold from the melting of
deadly quiver of elm arrows of wind (17/17, 22-30 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
steel mail armour (2 def, 6 armour).
You gain 0.10 gold from the melting of
rough leather cap (0 def, 1 armour).
You gain 1.29 gold from the melting of
elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 12.96 gold from the melting of
cured leather sling 'Betagarena'.
You gain 0.51 gold from the melting of
insulating steel amulet.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; magical; dur 4; cd 14).
You gain 3.17 gold from the melting of
medical injector implant of the titan (efficiency 108% / cooldown 63%).
You gain 3.05 gold from the melting of
medical injector implant of the duelist (efficiency 100% / cooldown 79%).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.