Marez the level 9 Yeek Archmage by Kavrick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp9 / 29%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic33 (base 33)
Willpower31 (base 22)
Cunning15 (base 11)

Resources

Life-21/133
Mana144/261
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy8
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+11%
Fire+10%
Mind+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save21
Mental Save21

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 27%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Marez the Yeek Archmage level 9
79th Dusk 122nd year of Ascendancy at 20:07
see stats

Log

Talent Flame is ready to use.
Rested for 3 turns (stop reason: hostile spotted to the north (white worm mass)).


Marez casts
Flame.
Marez hits White worm mass for 84 fire damage.
Marez killed White worm mass!
Talent Illuminate is ready to use.

Resting starts...

Talent Flame is ready to use.
Talent Flameshock is ready to use.
Rested for 12 turns (stop reason: hostile spotted to the north (Gunsnake)).


Marez casts
Flame.
Gunsnake is on fire!

Gunsnake uses
Percussive Bullets.
Gunsnake tweaks some of his bullets.

Marez hits Gunsnake for (11 flat reduction), 73 fire (73 total damage).
Gunsnake uses
Double Shots.
Burning from Marez hits Gunsnake for
(11 flat reduction), 17 fire (17 total damage).
Marez is stunned!

Gunsnake's Double Shots performs a ranged critical strike against Marez!
Gunsnake's Double Shots performs a ranged critical strike against Marez!
Marez is knocked back!

Gunsnake's Double Shots hits
Marez for 44 physical damage.
Gunsnake's Double Shots hits
Marez for 31 physical damage.
Gunsnake's Double Shots hits
Marez for 26 physical damage.
Gunsnake's Double Shots hits
Marez for 37 physical damage.
Phantasmal Shield hits Gunsnake for
(11 flat reduction), 75 light (75 total damage).
Marez the level 9 yeek archmage was struck to death by Gunsnake on level 1 of Ruins of Kor'Pul.