Vinnc the level 10 Yeek Archmage by Kavrick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 41%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic35 (base 32)
Willpower25 (base 19)
Cunning27 (base 18)

Resources

Life-2/104
Mana131/270
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage14
Accuracy2
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5
Spell Save28
Mental Save22

Defense: Resistances

Lightning+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
3/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
2/5
1/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active

Equipment

Tool
On feet
Around neck
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Vinnc the Yeek Archmage level 10
16th Haze 122nd year of Ascendancy at 04:24
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Vinnc the Yeek Archmage level 9
4th Haze 122nd year of Ascendancy at 20:17
see stats

Log

Ran for 4 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the west (skeleton assassin)).

Vinnc casts
Temporal Shield.
The very fabric of time alters around Vinnc.

Vinnc casts
Illuminate.
Skeleton assassin resists the blinding light!

Vinnc hits Skeleton assassin for 102 light damage.

Illuminate is still on cooldown for 13 turns.

Vinnc casts
Chain Lightning.
Vinnc's spell attains critical power!
Skeleton assassin deactivates
Stealth.
Skeleton assassin hits Vinnc for (53 to time), 0 physical, (14 to time), 0 darkness, (32 to time), 0 physical, (14 to time), 0 darkness, (5 to time), 0 fire (0 total damage).
Vinnc hits Skeleton assassin for 141 lightning damage.

Vinnc casts
Lightning.
Skeleton assassin uses
Flurry.
Your time shield crumbles under the damage!

The fabric of time around Vinnc stabilizes to normal.

The powerful time-altering energies generate a restoration field on Vinnc.

Skeleton assassin performs a melee critical strike against Vinnc!
Skeleton assassin hits Vinnc for (39 to time), 0 physical, (14 to time), 0 darkness, (25 to time), 0 physical, (14 to time), 0 darkness, 4 fire, (38 ignored), 0 physical, (13 ignored), 0 darkness, 34 physical, 13 darkness, 4 fire, 37 physical, 13 darkness (106 total damage).
Phantasmal Shield hits Skeleton assassin for
89 light damage.
Vinnc hits Skeleton assassin for 85 lightning damage.
Vinnc the level 10 yeek archmage was darkened to death by a skeleton assassin on level 2 of Ruins of Kor'Pul.