Cvb the level 7 Skeleton Reaver by RikkyNX

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassReaver
Level / Exp7 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 30)
Dexterity34 (base 11)
Constitution10 (base 10)
Magic35 (base 30)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life215/215
Vim113/202
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy44
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage56
Accuracy44
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.335093952971 (47.857809501309%)
Defense18
Ranged Defense18
Fatigue13
Physical Save20
Spell Save16
Mental Save11

Defense: Resistances

Cold+ 10%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
5/5
4/5
0/5
0/5
Corruption / Reaving combat1.30
5/5
4/5
0/5
0/5
Corruption / Vim1.00
5/5
1/5
0/5
0/5
Corruption / Sanguisuge1.00
5/5
4/5
0/5
0/5
Corruption / Bone1.30
5/5
4/5
0/5
0/5
Corruption / Plague1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
4/5
0/5
0/5
Corruption / Torment1.30
5/5
4/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
5/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 1.05 gold from the transmogrification of ranger's rough leather sling.
You gain 1.24 gold from the transmogrification of
iron waraxe of erosion (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
There is a way to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: hostile spotted to the south (forest troll)).


Cvb casts
Bone Spear.
Cvb hits Forest troll for 142 physical damage.

Cvb casts
Blood Lock.
Forest troll is blood locked.

Cvb casts
Bone Grab.
You collect a new ingredient:
length of troll intestine (1).
Forest troll shrugs off the effect 'pinned by a bone spike'!
Cvb hits Forest troll for 67 physical damage.
Cvb killed Forest troll!

You pickup 0.45 gold pieces.

You pickup 0.60 gold pieces.

Talent Bone Spear is ready to use.
Ran for 2 turns (stop reason: at door).


Cvb casts
Bone Spear.
Talent Bone Grab is ready to use.
Talent Blood Lock is ready to use.

Cvb deactivates
Ruin.
Cvb activates
Ruin.
Cvb deactivates
Ruin.
Cvb activates
Ruin.