the tyrant and the horse and rider the level 14 Whitehoof Corruptor by Sun Tzulander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceWhitehoof
ClassCorruptor
Level / Exp14 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity9 (base 10)
Constitution15 (base 13)
Magic43 (base 28)
Willpower40 (base 40)
Cunning11 (base 10)

Resources

Life377/377
Vim232/232
Healing Factor1.1960311219418
Regeneration0.29900778048544

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy3
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower36
Crit Chance10%
Speed1

Offense: Mind

Mindpower26
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+24%
Nature+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save29
Spell Save27
Mental Save17

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 12%( 70%)
Blight+ 40%( 70%)
Nature+ 40%( 70%)
Cold+ 40%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
5/5
1/5
0/5
0/5
Corruption / Blight1.30
1/5
4/5
4/5
1/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
3/5
1/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
done
active
active

Equipment

On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By the tyrant and the horse and rider the Whitehoof Corruptor level 10
19th Retaking 124th year of Ascendancy at 15:43
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 9.99 gold from the melting of
Berilechik the Sparkroar (3 def, 14 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.55 gold from the melting of
acidic iron shield (0 def, 2 armour, 20.5 block).
You gain 1.05 gold from the melting of
fungal elm longbow.
You collect a new ingredient:
lump of steel (1).
You gain 1.82 gold from the melting of
icy steel steamsaw of fire resistance (+16%) (113% power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.76 gold from the melting of
thought-forged steel waraxe of persecution (105% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.46 gold from the melting of
steel longsword of erosion (113% power, 3 apr).
You gain 1.24 gold from the melting of
potent elm starstaff (107% power, 2 apr, darkness element).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 83 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.