Heaven the level 11 Cornac Doombringer by SobStory

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassDoombringer
Level / Exp11 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 33)
Dexterity13 (base 10)
Constitution12 (base 12)
Magic31 (base 26)
Willpower18 (base 10)
Cunning18 (base 11)

Resources

Life325/325
Stamina121/150
Vim173/173
Healing Factor1.0191526171258
Regeneration3.3122460056589

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage59
Accuracy38
Crit Chance9%
APR8
Speed1.00

Offense: Spell

Spellpower37
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+12%
Arcane+6%
Cold+10%
All0%
Darkness+11%
Temporal+3%
Physical+3%
Lightning+10%
Nature+6%

Offense: Damage Penetration

Arcane+10%
Light+5%
Temporal+5%

Defense: Base

Armour (hardiness)24.511077022655 (89.749889547741%)
Defense13
Ranged Defense13
Fatigue19
Physical Save23
Spell Save22
Mental Save25

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 10%( 70%)
Light+ 3%( 70%)
Temporal+ 12%( 70%)
Blight+ 5%( 70%)
Darkness+ 22%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance28%
Stun Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Corruption / Wrath1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Fearfire1.30
0/5
0/5
0/5
0/5
Corruption / Torture1.30
4/5
3/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
4/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
4/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
2/5
2/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Heaven the Cornac Doombringer level 7
25th Dusk 122nd year of Ascendancy at 15:24
see stats
Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Heaven the Cornac Doombringer level 6
77th Pyre 122nd year of Ascendancy at 15:27
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Heaven the Cornac Doombringer level 10
46th Haze 122nd year of Ascendancy at 22:56
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Heaven the Cornac Doombringer level 8
43rd Dusk 122nd year of Ascendancy at 11:50
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Heaven the Cornac Doombringer level 11
49th Haze 122nd year of Ascendancy at 18:53
see stats

Log

You gain 0.10 gold from the transmogrification of linen wizard hat (1 def, 0 armour).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 5.55 gold from the transmogrification of
rejuvenating iron plate armour (0 def, 7 armour).
You gain 4.47 gold from the transmogrification of
Glintroar (0 def, 7 armour).
You gain 6.72 gold from the transmogrification of
rejuvenating cured leather armour of acid resistance (6 def, 4 armour).
You gain 1.86 gold from the transmogrification of
thought-forged iron dagger (100% power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (114% power, 5 apr).
You gain 3.03 gold from the transmogrification of
thought-forged steel mace of erosion (105% power, 3 apr).
You gain 2.69 gold from the transmogrification of
potent elm magestaff of warding (107% power, 2 apr, fire element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 2.39 gold from the transmogrification of
warrior's steel amulet of constitution (+2).
You gain 1.65 gold from the transmogrification of
acid wave rune of the psychic (damage 70; dur 4; cd 15).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: hostile spotted to the southeast (elven guard)).


Heaven casts
Abduction.

Heaven casts
Abduction.
Heaven casts
Abduction.
Elven guard is on fire!

Elven guard is stunned by the burning flame!

Heaven's weapon surges with fire!

Heaven hits Elven guard for 85 physical, 9 nature, 12 fire, 135 physical (240 total damage).
Heaven killed Elven guard!