Slasher the level 18 Ogre Marauder by scorpio462003

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassMarauder
Level / Exp18 / 67%
Sizehuge
Lifes / Deaths

Primary Stats

Strength48 (base 24)
Dexterity40 (base 37)
Constitution26 (base 10)
Magic14 (base 10)
Willpower16 (base 10)
Cunning42 (base 35)

Resources

Life668/668
Stamina211/211
Healing Factor1.2716586254954
Regeneration4.1328905328601

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth10
See Invisible16

Offense: Mainhand

Damage66
Accuracy35
Crit Chance18%
APR26
Speed1.00

Offense: Offhand

Damage46
Accuracy35
Crit Chance17%
APR17
Speed1.00

Offense: Spell

Spellpower20
Crit Chance12%
Speed1

Offense: Mind

Mindpower29
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+3%
Temporal+12%
Blight+3%
Mind+9%
All0%

Offense: Damage Penetration

Arcane+15%
Physical+20%
Lightning+15%

Defense: Base

Armour (hardiness)30 (49.007671158813%)
Defense38
Ranged Defense41
Fatigue0
Physical Save23
Spell Save22
Mental Save24

Defense: Resistances

Acid+ 10%( 70%)
Arcane+ 14%( 70%)
Mind+ 13%( 70%)
All+ 4%( 70%)
Lightning+ 18%( 70%)
Temporal+ 24%( 70%)
Darkness+ 10%( 70%)
Fire+ 10%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Stun Resistance72%
Confusion Resistance50%
Teleport Resistance30%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (4/4)

Runes
Runes
Infusions
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Duelist1.30
3/5
1/5
1/5
2/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
3/5
2/5
1/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
3/5
1/5
3/5

Generic Talents

Technique / Combat training1.30
1/5
1/5
2/5
0/5
0/5
5/5
Race / Ogre1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
5/5
1/5
1/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Slasher the Ogre Marauder level 10
2nd Summertide 122nd year of Ascendancy at 11:30
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Slasher the Ogre Marauder level 12
3rd Flare 122nd year of Ascendancy at 18:24
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Slasher the Ogre Marauder level 9
9th Mirth 122nd year of Ascendancy at 02:32
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Slasher the Ogre Marauder level 16
66th Dusk 122nd year of Ascendancy at 10:00
see stats

Log

The unstable sand tunnel collapses!
The unstable sand tunnel collapses!

Talent Rush is ready to use.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 17 turns (stop reason: all resources and life at maximum).


--------------------------------

You consume the heart and feel the knowledge of this very old creature fill you!
You have 3 stat point(s) to spend. Press p to use them.

You have 1 class talent point(s) to spend. Press p to use them.

You have 1 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.