Drunken Slayer the level 21 Krog Mindslayer by croaka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceKrog
ClassMindslayer
Level / Exp21 / 98%
Sizehuge
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength28 (base 11)
Dexterity26 (base 10)
Constitution23 (base 10)
Magic8 (base 10)
Willpower68 (base 47)
Cunning66 (base 47)

Resources

Life626/626
Equilibrium30
Psi98/98
Healing Factor1.1099022211821
Regeneration0.27747555529552

Speed

Mental0%
Attack0%
Movement-59.072117830033%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage57
Accuracy50
Crit Chance18%
APR11
Speed1.00

Offense: Offhand

Damage20
Accuracy50
Crit Chance32%
APR28
Speed0.90

Offense: Spell

Spellpower2.6666666666667
Crit Chance18%
Speed1

Offense: Mind

Mindpower60
Crit Chance34%
Speed1

Offense: Damage Bonus

Acid+3%
Light+9%
Lightning+3%
Nature+20%
Physical+5%
Mind+5%
All0%

Offense: Damage Penetration

Mind+10%
Physical+10%
Fire+15%
Nature+35%

Defense: Base

Armour (hardiness)33 (50%)
Defense32
Ranged Defense32
Fatigue0
Physical Save38
Spell Save35
Mental Save40

Defense: Resistances

Acid+ 48%( 70%)
Blight+ 18%( 70%)
Arcane+ 19%( 70%)
Cold+ 29%( 70%)
All+ 15%( 70%)
Physical+ 25%( 70%)
Lightning+ 21%( 70%)
Light+ 28%( 70%)
Temporal+ 15%( 70%)
Mind+ 28%( 70%)
Darkness+ 36%( 70%)
Fire+ 70%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Disarm Resistance50%
Instadeath Resistance100%
Confusion Resistance32%
Silence Resistance10%
Stun Resistance20%
Poison Resistance20%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.50
5/5
1/5
2/5
3/5
Psionic / Augmented striking1.30
1/5
1/5
1/5
3/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
1/5
3/5
Psionic / Psi-fighting1.30
1/5
1/5
4/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.20
0/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
1/5
3/5
2/5
Wild-gift / Antimagic1.30
1/5
1/5
3/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
1/5
1/5
Race / Krog1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
3/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
active
done
active
active
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Insane (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Drunken Slayer the Krog Mindslayer level 20
45th Dusk 122nd year of Ascendancy at 17:20
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Drunken Slayer the Krog Mindslayer level 10
6th Mirth 122nd year of Ascendancy at 07:25
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Drunken Slayer the Krog Mindslayer level 20
36th Dusk 122nd year of Ascendancy at 07:29
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Drunken Slayer the Krog Mindslayer level 8
1st Mirth 122nd year of Ascendancy at 23:54
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Drunken Slayer the Krog Mindslayer level 15
6th Flare 122nd year of Ascendancy at 11:03
see stats

Log


Talent Kinetic Strike is ready to use.
Talent Antimagic Shield is ready to use.
Drunken Slayer activates
Antimagic Shield.
Talent Realign is ready to use.

Talent Kinetic Shield is ready to use.
Talent Thermal Strike is ready to use.
Talent Kinetic Leech is ready to use.
Drunken Slayer activates
Kinetic Shield.

Talent Telekinetic Leap is ready to use.
Talent Thermal Aura is ready to use.
Drunken Slayer activates
Thermal Aura.

Talent Charged Aura is ready to use.
Talent Kinetic Aura is ready to use.
Talent Infusion: Wild is ready to use.
Drunken Slayer activates
Charged Aura.

Talent Charged Shield is ready to use.
Drunken Slayer activates
Charged Shield.

Talent Thermal Shield is ready to use.
Talent Infusion: Wild is ready to use.

Talent Augmentation is ready to use.
Drunken Slayer activates
Augmentation.

Saving done.