








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.6Donators/Buyers bonus! Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Orcs |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Orc |
| Class | Arcane Blade |
| Level / Exp | 11 / 62% |
| Size | 中等 |
| Lifes / Deaths | Killed by steam giant guard at level 11 on the 20 收复月 124 year of Ascendancy at 12:53 3 / 1 |
Primary Stats
| Strength | 20 (base 18) |
| Dexterity | 14 (base 13) |
| Constitution | 11 (base 10) |
| Magic | 29 (base 30) |
| Willpower | 12 (base 10) |
| Cunning | 24 (base 21) |
Resources
| Life | 281/281 |
| Mana | 170/170 |
| Stamina | 135/135 |
| Healing Factor | 1.0097162075846 |
| Regeneration | 0.25242905189616 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 13 |
| Accuracy | 30 |
| Crit Chance | 8% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 6 |
| Accuracy | 30 |
| Crit Chance | 8% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 27 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 18 |
| Crit Chance | 5% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 7 |
| Physical Save | 20 |
| Spell Save | 14 |
| Mental Save | 12 |
Defense: Resistances
| 暗影 | + 11%( 70%) |
| 寒冷 | + 20%( 70%) |
| 光系 | + 11%( 70%) |
| 火焰 | + 5%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 21% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 0 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Class Talents
| 法术 / 大气 | 1.30 |
| 2/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 格斗 / 双持战技 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 附魔 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 法术 / 火焰 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗技巧 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 土 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 魔法格斗 | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 灵巧 / 卑劣攻击 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 防护 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 传送 | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 兽人 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 失重 |
Quests
巨人们已经进犯了克鲁克部族的靠山侧! 家园他们进攻了城镇,而我们的部队却还在外面。 只有你和少量同伴还留在这里,必须炸毁他们的隧道,封锁突破口。 * 你成功炸毁了隧道,挽救了部落的燃眉之急。 | 结束 |
为了让部落赢得和蒸汽巨人的战争,你必须打击敌人的士气和补给线。 苦痛和蒸汽* 你必须袭击了蒸汽商场来摧垮了气之部落的士气! * 你已经探索了雪人洞穴,打败了雪人族长。 | 正在进行 |
你找到了一些保存好的雪人肌肉,或许哪里有谁会有什么兴趣吧… 雪人之谜 | 正在进行 |
Equipment
| 在头上 | 隔热的粗制皮帽 (0 闪避, 1 护甲)1阶词缀头部护甲(2.0负重) 大师杰作 词缀:隔热 装备时: ------ 防御 ------ 护甲 +1 抗性 +5% 火焰 +5% 寒冷 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
| 主护甲 | 光彩夺目的粗制皮甲 (3 闪避, 2 护甲)1阶词缀轻甲护甲(9.0负重) 奥术能量 词缀:光彩夺目 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+1有效) 抗性 +11% 光系 +11% 暗影 ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
| 工具 | 超载的强风之铜质项圈 [能量 240] (19 冷却)2阶词缀项圈护符(2.0负重) 灵能力量 词缀:强风/超载 在扇形区域呼出一阵强风,击退所有生物9格,并造成240物理伤害 让所有护符进入19回合冷却 项圈是由强大的精神能量制造而成,用来储存灵能。 |
| 在主手 | 平衡的铁匕首 (9-12 伤害, 5 护甲穿透)1阶词缀匕首单手武器(1.0负重) 大师杰作 词缀:平衡 当作武器使用时: 武器伤害 9.0 - 11.7 使用 50%力量, 50%敏捷 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +4.0% 攻击速度 100% 装备时: ------ 进攻 ------ 命中 +5(+3有效) ------ 防御 ------ 闪避 +6(+3有效) 状态免疫 +21% 缴械 锋利、短而致命。 |
| 斗篷 | 雪人毛皮斗篷 (9 闪避, 2 护甲)1阶神器斗篷护甲(2.0负重) 自然力量 装备时: ------ 进攻 ------ 物理强度 +5(+3有效) ------ 防御 ------ 护甲 +2 闪避 +9(+4有效) 抗性 +15% 寒冷 物理豁免 +10(+5有效) 这件毛皮斗篷厚重且暗淡无光,但是摸起来却不可思议的柔软。 |
| 在副手 | 思维锻造的铁匕首 (10-13 伤害, 5 护甲穿透)1阶词缀匕首单手武器(1.0负重) 灵能力量 词缀:思维锻造 当作武器使用时: 武器伤害 10.0 - 13.0 使用 50%力量, 50%敏捷 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +4.0% 攻击速度 100% 近战命中 +5 精神 命中时: * 10%几率降低12闪避和豁免 装备时: 属性 +2灵巧 +1意志 锋利、短而致命。 |
| 光源 | 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
棱彩符文 (6 回合; 酸性, 物理, 光系, 寒冷, 精神, 奥术)神器符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:18 使用速度:法术(100%回合) 是:法术 介绍:激活符文展开一个护盾,在 6 回合内,抵挡以下类型的伤害 : 3 酸性, 4 物理, 3 光系, 5 寒冷, 5 精神, 5 奥术 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
配方: 寒霜药剂1阶普通设计图卷轴(0.1负重) 装备需求: - 技能 制造道具 [可以学习] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 弹簧飞爪1阶普通设计图卷轴(0.1负重) 装备需求: - 技能 制造道具 [可以学习] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 装甲加固1阶普通设计图卷轴(0.1负重) 装备需求: - 技能 制造道具 [可以学习] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
强化史莱姆之屠杀之铁质双手斧 (24-35 伤害, 1 护甲穿透)1阶词缀双手斧双手武器(3.0负重) 反魔法力量/大师杰作 词缀:史莱姆/屠杀 当作武器使用时: 武器伤害 23.5 - 35.2 使用 120%力量 掌握 武器掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +1 暴击率 +4.5% 攻击速度 100% 命中时: * 9%几率降低37%整体速度 沉重的双手斧。 |
铁质大剑 (17-27 伤害, 1 护甲穿透)1阶普通大剑双手武器(3.0负重) 当作武器使用时: 武器伤害 17.0 - 27.2 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 沉重的双手大剑。 |
燃烧的神秘之铁剑 (12-16 伤害, 2 护甲穿透)1阶词缀长剑单手武器(3.0负重) 奥术能量 词缀:燃烧/神秘 当作武器使用时: 武器伤害 11.5 - 16.1 使用 100%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 命中溅射一格 +7 火焰 装备时: 属性 +1魔力 +2意志 ------ 进攻 ------ 法术强度 +5(+2有效) 锋利,长而致命。 |
心灵编织的亚麻长袍 (0 闪避, 0 护甲)1阶词缀长袍护甲(2.0负重) 灵能力量 词缀:心灵编织 装备时: ------ 进攻 ------ 精神暴击 +3% 精神强度 +2(+2有效) ------ 防御 ------ 抗性 +7% 所有 精神豁免 +15(+11有效) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
法力编织的亚麻长袍 (0 闪避, 0 护甲)1阶词缀长袍护甲(2.0负重) 奥术能量 词缀:法力编织 装备时: ------ 进攻 ------ 法术暴击 +2% 法术强度 +2(+1有效) ------ 防御 ------ 抗性 +7% 所有 法术豁免 +16(+11有效) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
粗制皮甲 (3 闪避, 2 护甲)1阶普通轻甲护甲(9.0负重) 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+1有效) ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
粗制皮带1阶普通腰带护甲(1.0负重) 一条可以围住腰的皮带。 |
玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
2 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
便携式自动材料提取仪任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
雪人族的肌肉组织(族长)任务肌肉肉(1.0负重) 自然力量 巨大的肌肉,从一个强大的雪人身上取得。在某个地方,某个人或者某样东西一定会对这种东西有兴趣 |
Achievements
Log
蒸汽巨人枪手的射击没有命中Byhad.
蒸汽巨人枪手射击!
蒸汽巨人守卫击中Byhad造成54 物理伤害。
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蒸汽巨人守卫使用了格挡.
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Byhad使用了纹身:回复.
Byhad开始快速回复生命值。
技能 闪电术 已经可以使用。
技能 奥术重组 已经可以使用。
蒸汽巨人枪手射击!
蒸汽巨人守卫未命中Byhad。
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Byhad击中蒸汽巨人守卫造成(4 被格挡), 0 物理, (7 被格挡), 0 火焰, (2 被格挡), 0 物理, 5 精神, (7 被格挡), 0 火焰 (5合计伤害).
蒸汽巨人枪手的射击击中Byhad造成65 物理, 7 枯萎, 6 火焰 (78合计伤害).
蒸汽巨人枪手受到来自Byhad的3 治疗。
蒸汽巨人守卫使用了盾牌连击.
Byhad被震慑!
蒸汽巨人守卫击中Byhad造成30 物理, 34 物理 (64合计伤害).
玩家Byhad等级11兽人奥术之刃被重拳击中要害而死,杀死他(她)的是一个蒸汽巨人守卫,死在第1层,蒸汽商场。
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你还剩下3条生命。
注意!你进入了失重区域!
在死亡的边缘你突然被带到了另外一个地方。
蒸汽巨人守卫击杀了Byhad!
保存游戏...
保存完毕。














































































