Maesmett the level 14 Higher Summoner by zelnar12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassSummoner
Level / Exp14 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity19 (base 15)
Constitution17 (base 10)
Magic11 (base 10)
Willpower49.706123483606 (base 36)
Cunning35.706123483606 (base 21)

Resources

Life335/335
Equilibrium18
Healing Factor1.162941519274
Regeneration0.29073537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision3
See Stealth26
See Invisible16

Offense: Mainhand

Damage47
Accuracy31
Crit Chance10%
APR23
Speed1.00

Offense: Offhand

Damage45
Accuracy31
Crit Chance10%
APR23
Speed1.00

Offense: Spell

Spellpower11
Crit Chance9%
Speed1

Offense: Mind

Mindpower41
Crit Chance11%
Speed1

Offense: Damage Bonus

Nature+5%
Arcane+9%
Light+10%
All0%

Offense: Damage Penetration

Arcane+5%

Defense: Base

Armour (hardiness)6 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save19
Spell Save24
Mental Save27

Defense: Resistances

Acid+ 3%( 70%)
Arcane+ 5%( 70%)
Cold+ 36%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Light+ 41%( 70%)
Temporal+ 6%( 70%)
Darkness+ 14%( 70%)
Fire+ 6%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
5/5
1/5
Wild-gift / Summoning (advanced)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
4/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
1/5
1/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
active
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Maesmett the Higher Summoner level 10
7th Flare 122nd year of Ascendancy at 11:55
see stats
The Arena Unlocked Arena mode.
By Maesmett the Higher Summoner level 11
6th Dusk 122nd year of Ascendancy at 05:03
see stats
The secret city Discovered the truth about mages.
By Maesmett the Higher Summoner level 11
2nd Dusk 122nd year of Ascendancy at 10:04
see stats

Log


3-headed hydra breathes lightning!
You collect a new ingredient:
green worm (1).
3-headed hydra hits Green worm mass for 195 lightning damage.
3-headed hydra killed Green worm mass!

Resting starts...

Your summoned 3-headed hydra disappears.
Talent Hydra is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You have no more inscription slots.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.09 gold from the transmogrification of
horrifying mossy mindstar (75% power, 12 apr, nature damage).
You gain 1.81 gold from the transmogrification of
horrifying mossy mindstar of life (75% power, 12 apr, nature damage).
You gain 1.89 gold from the transmogrification of
shielding rune of the warrior (absorb 197; dur 3; cd 16).