THIS IS A BAD IDEA the level 30 Ghoul Sun Paladin by bobojoe4343

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp30 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength63 (base 37)
Dexterity23 (base 10)
Constitution27 (base 10)
Magic83 (base 60)
Willpower22 (base 10)
Cunning27 (base 29)

Resources

Steam100/100
Life1022/1022
Positive77/137
Stamina230/230
Paradox300
Healing Factor1.4686945338482
Regeneration12.997946624557

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision5
See Stealth10
See Invisible12
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage125
Accuracy47
Crit Chance33%
APR11
Speed1.00

Offense: Spell

Spellpower52
Crit Chance23%
Speed1

Offense: Mind

Mindpower28
Crit Chance11%
Speed1

Offense: Damage Bonus

Fire+22%
Darkness+15%
Light+15%
Temporal+15%
Nature+18%
Physical+23%
Mind+13%
All+10%

Offense: Damage Penetration

Physical+25%
Cold+15%
Temporal+15%

Defense: Base

Armour (hardiness)63.413408721348 (65.897138898113%)
Defense21
Ranged Defense21
Fatigue15
Physical Save35
Spell Save34
Mental Save21

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 32%( 70%)
Arcane+ 5%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)
Lightning+ 20%( 70%)
Light+ 9%( 70%)
Mind+ 12%( 70%)
Darkness+ 9%( 70%)
Fire+ 20%( 70%)
Nature+ 48%( 70%)

Defense: Immunities

Stun Resistance50%
Fear Resistance100%
Poison Resistance80%
Blind Resistance28%
Disarm Resistance50%
Bleed Resistance100%
Teleport Resistance10%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Crusader1.30
2/5
1/5
4/5
4/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
3/5
1/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
5/5
2/5
5/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
1/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
3/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
5/5
5/5
0/5
Steamtech / Physics1.00
1/5
2/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
2/5
1/5
1/5
1/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5

Effects

Quests

done
done
failed
done
done
done
done
done
active
active
active
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 9
17th Dusk 122nd year of Ascendancy at 18:10
see stats
Don't Poosh it! (Insane (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 29
26th Pyre 123rd year of Ascendancy at 00:36
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 21
43rd Haze 122nd year of Ascendancy at 11:28
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 30
27th Pyre 123rd year of Ascendancy at 03:14
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 10
36th Dusk 122nd year of Ascendancy at 04:28
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 20
32nd Haze 122nd year of Ascendancy at 08:09
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 30
26th Pyre 123rd year of Ascendancy at 14:32
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 19
30th Haze 122nd year of Ascendancy at 15:42
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 30
27th Pyre 123rd year of Ascendancy at 03:14
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 21
34th Haze 122nd year of Ascendancy at 16:11
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 9
12nd Dusk 122nd year of Ascendancy at 15:57
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 25
11st Regrowth 123rd year of Ascendancy at 00:31
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 30
27th Pyre 123rd year of Ascendancy at 03:14
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 9
34th Dusk 122nd year of Ascendancy at 14:32
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 21
35th Haze 122nd year of Ascendancy at 07:42
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 16
71st Dusk 122nd year of Ascendancy at 07:47
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By THIS IS A BAD IDEA the Ghoul Sun Paladin level 30
27th Pyre 123rd year of Ascendancy at 06:07
see stats

Log

Talent Death Dance is ready to use.
Talent Flash of the Blade is ready to use.
Talent Rune: Shielding is ready to use.
Talent Weapon of Light is ready to use.
Talent Weapon of Wrath is ready to use.
Rested for 4 turns (stop reason: dialog is displayed).


Saving done.

THIS IS A BAD IDEA activates
Weapon of Wrath.

THIS IS A BAD IDEA activates
Weapon of Light.
Talent Chant of Resistance is ready to use.

Resting starts...

Talent Barrier is ready to use.
Talent Rune: Blink is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Second Life is ready to use.
Rested for 13 turns (stop reason: dialog is displayed).


THIS IS A BAD IDEA activates
Second Life.

Resting starts...

Rested for 54 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!