OgreSunPaladin the level 4 Ogre Sun Paladin by VerhomNaZvezde

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp4 / 44%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic32 (base 26)
Willpower13 (base 10)
Cunning17 (base 10)

Resources

Life163/163
Positive29/29
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)28.118138619369 (71.297102139833%)
Defense16
Ranged Defense16
Fatigue29
Physical Save23
Spell Save15
Mental Save10

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
Physical+ 4%( 70%)
Cold+ 15%( 70%)
Fire+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
4/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


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OgreSunPaladin picks up (b.):
wild infusion (res 16%; magical; dur 2; cd 16).
OgreSunPaladin picks up (c.):
wild infusion of the duelist (res 18%; mental; dur 4; cd 11).
OgreSunPaladin picks up (c.):
wild infusion (res 16%; mental; dur 2; cd 12).
OgreSunPaladin picks up (f.):
manasurge rune (regen 607% over 10 turns; mana 30; cd 18).
OgreSunPaladin picks up (g.):
shielding rune of the psychic (absorb 109; dur 3; cd 14).
OgreSunPaladin picks up (e.):
wild infusion of the titan (res 17%; magical; dur 2; cd 12).
OgreSunPaladin picks up (b.):
regeneration infusion (heal 63; 14 cd).
There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


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OgreSunPaladin wears:
grounding iron helm (0 def, 3 armour).

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You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 1.71 gold from the transmogrification of
shielding rune of the psychic (absorb 109; dur 3; cd 14).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 607% over 10 turns; mana 30; cd 18).
You gain 2.00 gold from the transmogrification of
blink rune of the duelist (range 3; phase 11; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 17%; magical; dur 2; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 18%; mental; dur 4; cd 11).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; magical; dur 2; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 2; cd 12).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 63; 14 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).