Wan the level 16 Skeleton Wanderer by actionmf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassWanderer
Level / Exp16 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 16)
Dexterity34 (base 12)
Constitution14 (base 14)
Magic52 (base 41)
Willpower42 (base 31)
Cunning23 (base 17)

Resources

Mana280/280
Psi132/132
Life394/394
Positive75/75
Stamina205/205
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage29
Accuracy24
Crit Chance16%
APR0
Speed1.00

Offense: Spell

Spellpower48
Crit Chance23%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower34
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+21%
Blight+10%
Arcane+10%
Fire+31%
All0%

Defense: Base

Armour (hardiness)6 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save17
Spell Save41
Mental Save21

Defense: Resistances

Darkness+ 33%( 70%)
Lightning+ 19%( 70%)
Cold+ 19%( 70%)
Temporal+ 16%( 70%)
Acid+ 19%( 70%)
All+ 7%( 70%)
Fire+ 51%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance42%
Bleed Resistance100%
Knockback Resistance20%
Fear Resistance100%
Stun Resistance20%
Poison Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Meta1.00
1/5
5/5
0/5
0/5
Technique / Magical combat1.00
1/5
5/5
5/5
0/5
Spell / Fire1.20
5/5
5/5
5/5
4/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
5/5
0/5
0/5
0/5
Cunning / Trapping1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
3/5
4/5
Adventure / Partner1.00
0/12
0/29
0/3
0/2
0/2
1/2
Psionic / Feedback1.00
1/5
0/5
0/5
0/5
Psionic / Dreaming1.00
1/5
1/5
0/5
0/5
Celestial / Chants1.00
3/5
5/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
failed
failed
done
failed
done
active
active
done
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Wan the Skeleton Wanderer level 10
3rd Summertide 122nd year of Ascendancy at 19:18
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Wan the Skeleton Wanderer level 11
4th Flare 122nd year of Ascendancy at 15:51
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Wan the Skeleton Wanderer level 9
1st Summertide 122nd year of Ascendancy at 08:20
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Wan the Skeleton Wanderer level 5
4th Mirth 122nd year of Ascendancy at 12:35
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Wan the Skeleton Wanderer level 14
2nd Dusk 122nd year of Ascendancy at 09:07
see stats

Log

You pickup 1.00 gold pieces.
Talent Flame is ready to use.
You pickup 0.95 gold pieces.

Talent Rune: Shielding is ready to use.

Resting starts...

Talent Flameshock is ready to use.
Talent Fireflash is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Warg uses
Infusion: Healing.
Warg receives
77 healing from Infusion: Healing.
Warg howls
Ran for 2 turns (stop reason: hostile spotted to the south (warg - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (warg - offscreen)).

You pickup 0.85 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (warg - offscreen)).


Wan picks up (u.):
prismatic iron mail armour of temporal resistance (2 def, 4 armour).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (warg - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (warg - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (warg - offscreen)).