Arch the level 6 Higher Archmage by ilyson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life154/154
Mana155/155
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+3%
Darkness+10%
Cold+9%
All0%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save21
Spell Save21
Mental Save15

Defense: Resistances

Cold+ 10%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On fingers
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Arch the Higher Archmage level 3
74th Pyre 122nd year of Ascendancy at 23:02
see stats
Utterly Destroyed (Nightmare (Adventure) difficulty) Died on the Eidolon Plane.
By Arch the Higher Archmage level 6
79th Pyre 122nd year of Ascendancy at 05:46
see stats

Log

Burning Shock from Arch hits Skeleton magus for 18 fire damage.
Arch hits Skeleton magus for 70 fire damage.
Burning from Arch hits Skeleton magus for
23 fire damage.
Skeleton magus casts
Flame.
Burning Shock from Arch killed Skeleton magus!
Arch is on fire!

Skeleton magus's Flame hits
Arch for 55 fire damage.

Burning from Skeleton magus hits
Arch for 18 fire damage.
Arch uses
Infusion: Wild.
Arch stops burning.

Arch is cured!

Arch lessens the pain.

Arch uses
Wrath of the Highborn.
Arch radiates power.

Arch uses
Infusion: Regeneration.
Arch starts regenerating health quickly.

Burning from Arch hits Skeleton magus for
27 fire damage.
Skeleton magus casts
Manathrust.
Skeleton magus's Manathrust hits
Arch for 53 arcane damage.
Arch the level 6 higher archmage was energised to death by a skeleton magus on level 1 of collapsed tower.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton magus's Manathrust killed Arch!
Saving game...

Saving done.

Talent Flame is ready to use.

Personal New Achievement: Utterly Destroyed (Nightmare (Adventure) difficulty)!