The Sun the level 25 Ogre Sun Paladin by joshimasta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp25 / 50%
Sizebig
Lifes / Deaths

Primary Stats

Strength85 (base 48)
Dexterity29 (base 20)
Constitution49 (base 30)
Magic59 (base 29)
Willpower23 (base 10)
Cunning32 (base 10)

Resources

Life816/816
Positive62/62
Stamina234/234
Healing Factor1.3732873839943
Regeneration4.4631839979815

Speed

Mental0%
Attack0%
Movement+2.6645352591004E-13%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage105
Accuracy42
Crit Chance18%
APR21
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower40
Crit Chance17%
Speed1

Offense: Mind

Mindpower21
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+6%
Physical+6%
Fire+3%
Cold+3%
Arcane+19%
Mind+3%
All0%

Offense: Damage Penetration

Blight+5%
Lightning+20%
Cold+25%
Arcane+10%

Defense: Base

Armour (hardiness)60 (88.568973732692%)
Defense26
Ranged Defense30
Fatigue30
Physical Save54
Spell Save61
Mental Save36

Defense: Resistances

Acid+ 28%( 70%)
Blight+ 52%( 70%)
Arcane+ 15%( 70%)
Cold+ 25%( 70%)
All+ 10%( 70%)
Darkness+ 33%( 70%)
Physical+ 33%( 70%)
Mind+ 18%( 70%)
Fire+ 25%( 70%)
Lightning+ 39%( 70%)

Defense: Immunities

Disarm Resistance44%
Stun Resistance43%
Instadeath Resistance100%
Knockback Resistance62%

Inscriptions (5/5)

Runes
Runes
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
5/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
3/5
0/5
Celestial / Combat1.30
1/5
3/5
4/5
3/5
Celestial / Sun1.30
3/5
2/5
2/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
5/5
1/5
1/5
Technique / Combat training1.00
3/5
5/5
0/5
4/5
1/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
done
done
failed
done
failed
done
done
done
active
active
active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By The Sun the Ogre Sun Paladin level 19
14th Regrowth 123rd year of Ascendancy at 11:27
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By The Sun the Ogre Sun Paladin level 24
76th Regrowth 123rd year of Ascendancy at 05:57
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By The Sun the Ogre Sun Paladin level 10
76th Dusk 122nd year of Ascendancy at 07:33
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By The Sun the Ogre Sun Paladin level 20
23rd Regrowth 123rd year of Ascendancy at 19:35
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By The Sun the Ogre Sun Paladin level 18
2nd Allure 123rd year of Ascendancy at 05:55
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By The Sun the Ogre Sun Paladin level 16
55th Haze 122nd year of Ascendancy at 23:49
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By The Sun the Ogre Sun Paladin level 21
44th Regrowth 123rd year of Ascendancy at 03:11
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By The Sun the Ogre Sun Paladin level 14
10th Haze 122nd year of Ascendancy at 13:10
see stats

Log

Weapon of Wrath hits Master vampire for 117 fire damage.
Phantasmal Shield hits
The Sun for 99 light damage.
Talent Wave of Power is ready to use.
Talent Healing Light is ready to use.
Master vampire misses The Sun.

The Sun uses
Stunning Blow.
Master vampire starts to bleed.

Master vampire is stunned!

The Sun hits Master vampire for 88 physical, 8 light, 6 arcane, 96 physical (198 total damage).
Weapon of Wrath hits Master vampire for
117 fire damage.
Weapon of Wrath killed Master vampire!
Talent Infusion: Healing is ready to use.

Resting starts...

The Sun speeds up.

Talent Stunning Blow is ready to use.
Rested for 9 turns (stop reason: hostile spotted to the east (shadow)).


The Sun picks up (o.):
enraging gold amulet of dexterity (+4).
Talent Irresistible Sun is ready to use.

You gain 20.72 gold from the transmogrification of
vined mindstar 'Hazerace' (88% power, 18 apr, nature damage).
You gain 15.81 gold from the transmogrification of
Murkkiss the steel greatmaul (132% power, 2 apr).
You gain 20.78 gold from the transmogrification of
Eclipseprophet (120% power, 4 apr, darkness element).
You gain 23.21 gold from the transmogrification of
Tundrabright the ash magestaff (111% power, 3 apr, arcane element).
You gain 5.88 gold from the transmogrification of
enraging gold amulet of dexterity (+4).
Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).