Ilmae the level 8 Shalore Wyrmic by Chronograph

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassWyrmic
Level / Exp8 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 22)
Dexterity14 (base 10)
Constitution21 (base 11)
Magic12 (base 10)
Willpower43 (base 24)
Cunning11 (base 10)

Resources

Life381/450
Stamina182/224
Equilibrium0
Healing Factor1.094804467222
Regeneration7.8755677974803

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth7
See Invisible5

Offense: Mainhand

Damage30
Accuracy25
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower30
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+15%
Acid+11%

Defense: Base

Armour (hardiness)17 (30%)
Defense24
Ranged Defense24
Fatigue24
Physical Save23
Spell Save19
Mental Save23

Defense: Resistances

Acid+ 22%( 70%)
Blight+ 3%( 70%)
Physical+ 2%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)
Lightning+ 1%( 70%)
Temporal+ 3%( 70%)
Fire+ 14%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done
done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ilmae wears (replacing iron shield (0 def, 2 armour, 9-11 power, 22 block)): Coral Spray (8 def, 8 armour, 18-25 power, 48 block).

New shimmer option unlocked: Skin of Many
Ilmae wears (replacing
shimmering linen robe (0 def, 0 armour)): Skin of Many (12 def, 6 armour).

You gain 4.00 gold from the transmogrification of
citrine.
You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.50 gold from the transmogrification of
shielding linen wizard hat of darkness (+15%) (1 def, 0 armour).
You gain 3.20 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of stability (2 def, 4 armour).
You gain 1.56 gold from the transmogrification of
cleansing rough leather armour of resilience (3 def, 2 armour).
You gain 1.44 gold from the transmogrification of
gifted vined mindstar of balance (4-5 power, 18 apr, nature damage).
You gain 0.96 gold from the transmogrification of
mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 2.35 gold from the transmogrification of
slime-covered steel dagger of erosion (12-16 power, 6 apr).
You gain 2.98 gold from the transmogrification of
flaming steel dagger of paradox (12-16 power, 6 apr).
You gain 2.51 gold from the transmogrification of
arcing iron dagger of paradox (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron mace (11-15 power, 2 apr).
You gain 4.80 gold from the transmogrification of
balanced steel greatmaul of dampening (27-40 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (21-32 power, 1 apr).
You gain 3.74 gold from the transmogrification of
savior's steel ring of tenacity.
You gain 2.07 gold from the transmogrification of
marksman's copper ring of clarity.
You gain 1.82 gold from the transmogrification of
clarifying copper amulet of dexterity (+3).
You gain 1.66 gold from the transmogrification of
shielding rune of the sneak (absorb 89; dur 3; cd 14).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 38; cd 19).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 19%; mental; dur 4; cd 13).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 437%; cd 18).
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