Higher Sun the level 4 Higher Sun Paladin by Dogecute1412

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp4 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 22)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 19)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life1000000126/1000000155
Positive29/29
Stamina122/122
Healing Factor1.0000003099961
Regeneration2.2500006974913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy19
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue25
Physical Save11
Spell Save19
Mental Save7

Defense: Resistances

Acid+ 5%( 70%)
Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Higher Sun picks up (c.): flaming coral trident of massacre (20-33 power, 6 apr).
Resting starts...

The shield around Higher Sun crumbles.

Talent Block is ready to use.
Talent Sun Ray is ready to use.
Talent Path of the Sun is ready to use.
Talent Bathe in Light is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the east (naga tidewarden)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (naga tidewarden)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (naga tidewarden)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (naga tidewarden)).


Naga tidewarden uses
Spit Poison.
Higher Sun is poisoned!


Naga tidewarden hits Higher Sun for 12 nature damage.
Poison from Naga tidewarden hits
Higher Sun for 10 nature damage.
Naga tidewarden casts
Rune: Shielding.
A shield forms around naga tidewarden.


Poison from Naga tidewarden hits
Higher Sun for 10 nature damage.