ANAL the level 9 Dwarf Adventurer by Voegelin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp9 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 15)
Dexterity12 (base 12)
Constitution16 (base 12)
Magic23 (base 20)
Willpower16 (base 10)
Cunning28 (base 23)

Resources

Mana178/178
Equilibrium0
Vim132/132
Life286/286
Steam100/100
Stamina150/150
Psi106/106
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy40
Crit Chance8%
APR0
Speed1.00

Offense: Spell

Spellpower11.5
Crit Chance18%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+5%
Darkness+10%

Defense: Base

Armour (hardiness)17.522593642275 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue22
Physical Save12
Spell Save14
Mental Save15

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 6%( 70%)
Temporal+ 17%( 70%)
Blight+ 11%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Implants
Infusions
Infusions

Class Talents

Steamtech / Magnetism1.30
1/5
1/5
1/5
0/5
Corruption / Doom shield1.30
3/5
2/5
0/5
0/5
Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active
active
done
active

Equipment

On feet
On hands
Tool
Around neck
In main hand
Main armor
Light source
Cloak
Psionic focus

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By ANAL the Dwarf Adventurer level 6
18th Voratun 122nd year of Ascendancy at 16:11
see stats

Log

You gain 1.77 gold from the melting of impenetrable iron mail armour of fire resistance (2 def, 10 armour).
You gain 1.35 gold from the melting of
rough leather gloves of dexterity (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.53 gold from the melting of
radiant iron gauntlets of magic (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 8.27 gold from the melting of
pair of iron boots 'Icehack' (0 def, 3 armour).
You gain 4.84 gold from the melting of
Kahor (5 def, 5 armour).
You gain 6.67 gold from the melting of
Thunderbloom the rough leather belt.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.42 gold from the melting of
balanced iron mace (13-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.33 gold from the melting of
balanced iron greatsword of massacre (26-41 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron greatmaul of massacre (28-43 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.00 gold from the melting of
Unerring Scalpel (15-20 power, 25 apr).
You gain 1.19 gold from the melting of
clarifying copper amulet.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the sneak (res 22%; physical; dur 2; cd 16).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 6th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).