PHISICS the level 50 Drem Adventurer by Voegelin

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassAdventurer
Level / Exp50 / 2470%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 25)
Dexterity48 (base 41)
Constitution26 (base 22)
Magic68 (base 60)
Willpower29 (base 30)
Cunning66 (base 60)

Resources

Mana439/439
Equilibrium105
Psi119/119
Life1243/1243
Positive177/177
Stamina254/254
Hate51/100
Healing Factor1.3316586254954
Regeneration0.33291465637385

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Barehand

Damage16
Accuracy70
Crit Chance32%
APR0
Speed0.80

Offense: Spell

Spellpower59
Crit Chance37%
Speed1

Offense: Mind

Mindpower46
Crit Chance18%
Speed1

Offense: Damage Bonus

Light+21%
All0%
Physical+39%
Fire+21%
Nature0%

Offense: Damage Penetration

Physical+53%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense35
Ranged Defense35
Fatigue0
Physical Save41
Spell Save65
Mental Save48

Defense: Resistances

Acid+ 45%( 70%)
Darkness+ 31%( 70%)
Cold+ 70%( 70%)
Mind+ 31%( 70%)
Lightning+ 45%( 70%)
Fire+ 45%( 70%)
All+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance82%

Inscriptions (4/4)

Runes
Runes
Infusions
Runes

Class Talents

Cursed / Gloom1.30
1/5
1/5
1/5
3/5
Cursed / Rampage1.30
5/5
5/5
1/5
0/5
Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Magical combat1.30
5/5
2/5
4/5
0/5
Technique / Battle tactics1.30
5/5
1/5
1/5
3/5
Spell / Deeprock1.30
5/5
1/5
1/5
5/5
Corruption / Doom covenant1.30
5/5
1/5
0/5
0/5
Spell / Stone1.30
5/5
1/5
1/5
5/5

Generic Talents

Technique / Combat training1.30
5/5
3/5
0/5
5/5
0/5
0/5
Wild-gift / Harmony1.30
1/5
1/5
0/5
0/5
Race / Drem1.00
5/5
1/5
5/5
0/5
Celestial / Chants1.30
5/5
1/5
5/5
1/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
5/5
2/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
done
done
failed
done
done
done
failed
done
done
done
done
done
done
done
active
done
active
done
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active
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active
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Equipment

Cloak
Psionic focus

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By PHISICS the Drem Adventurer level 33
40th Dearth 122nd year of Ascendancy at 12:04
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By PHISICS the Drem Adventurer level 50
28th Gold 123rd year of Ascendancy at 17:50
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By PHISICS the Drem Adventurer level 33
38th Dearth 122nd year of Ascendancy at 17:57
see stats
Anti-Antimagic! (Insane (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By PHISICS the Drem Adventurer level 43
6th Iron 123rd year of Ascendancy at 15:31
see stats
Arachnophobia (Insane (Roguelike) difficulty) Destroyed the spydric menace.
By PHISICS the Drem Adventurer level 41
16th Loss 122nd year of Ascendancy at 13:48
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By PHISICS the Drem Adventurer level 37
9th Loss 122nd year of Ascendancy at 21:35
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By PHISICS the Drem Adventurer level 46
31st Iron 123rd year of Ascendancy at 06:59
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By PHISICS the Drem Adventurer level 36
4th Loss 122nd year of Ascendancy at 13:41
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By PHISICS the Drem Adventurer level 35
45th Dearth 122nd year of Ascendancy at 23:41
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By PHISICS the Drem Adventurer level 31
34th Dearth 122nd year of Ascendancy at 21:02
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By PHISICS the Drem Adventurer level 50
35th Stralite 123rd year of Ascendancy at 23:43
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By PHISICS the Drem Adventurer level 21
11st Wealth 122nd year of Ascendancy at 23:49
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By PHISICS the Drem Adventurer level 42
14th Shortage 122nd year of Ascendancy at 17:10
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By PHISICS the Drem Adventurer level 50
27th Stralite 123rd year of Ascendancy at 20:02
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By PHISICS the Drem Adventurer level 27
6th Dearth 122nd year of Ascendancy at 18:02
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By PHISICS the Drem Adventurer level 39
9th Loss 122nd year of Ascendancy at 22:07
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By PHISICS the Drem Adventurer level 10
12nd Profit 122nd year of Ascendancy at 03:04
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By PHISICS the Drem Adventurer level 20
6th Wealth 122nd year of Ascendancy at 18:10
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By PHISICS the Drem Adventurer level 30
31st Dearth 122nd year of Ascendancy at 06:20
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By PHISICS the Drem Adventurer level 40
13rd Loss 122nd year of Ascendancy at 20:05
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By PHISICS the Drem Adventurer level 50
44th Steel 123rd year of Ascendancy at 06:44
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By PHISICS the Drem Adventurer level 50
12nd Stralite 123rd year of Ascendancy at 12:52
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By PHISICS the Drem Adventurer level 49
44th Steel 123rd year of Ascendancy at 05:28
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By PHISICS the Drem Adventurer level 42
27th Shortage 122nd year of Ascendancy at 07:55
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By PHISICS the Drem Adventurer level 36
1st Loss 122nd year of Ascendancy at 07:14
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By PHISICS the Drem Adventurer level 36
1st Loss 122nd year of Ascendancy at 07:12
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By PHISICS the Drem Adventurer level 50
35th Stralite 123rd year of Ascendancy at 23:41
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By PHISICS the Drem Adventurer level 50
12nd Stralite 123rd year of Ascendancy at 14:49
see stats
The Sun Still Shines (Insane (Roguelike) difficulty) Aeryn survived the last battle.
By PHISICS the Drem Adventurer level 50
35th Stralite 123rd year of Ascendancy at 23:43
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By PHISICS the Drem Adventurer level 50
35th Stralite 123rd year of Ascendancy at 01:15
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By PHISICS the Drem Adventurer level 13
23rd Profit 122nd year of Ascendancy at 10:39
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By PHISICS the Drem Adventurer level 42
2nd Shortage 122nd year of Ascendancy at 18:59
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By PHISICS the Drem Adventurer level 23
15th Wealth 122nd year of Ascendancy at 13:46
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By PHISICS the Drem Adventurer level 19
5th Wealth 122nd year of Ascendancy at 14:53
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By PHISICS the Drem Adventurer level 32
37th Dearth 122nd year of Ascendancy at 16:51
see stats

Log

You carry too much--you are encumbered!
Drop some of your items.