ShadowTest the level 20 Doomelf Shadowblade by Vicrael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Exploration
SexMale
RaceDoomelf
ClassShadowblade
Level / Exp20 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity47 (base 35)
Constitution15 (base 10)
Magic49 (base 25)
Willpower20 (base 10)
Cunning57 (base 41)

Resources

Life385/385
Mana194/194
Stamina163/163
Healing Factor1.0460311219418
Regeneration4.4819802169886

Speed

Mental+3.65157505407%
Attack0%
Movement0%
Spell+3.65157505407%
Global+100%

Vision

Sight10
Lite-998
Infravision5
See Stealth35.580577165004
See Invisible35.580577165004
Stealth35

Offense: Mainhand

Damage55
Accuracy55
Crit Chance29%
APR12
Speed0.96

Offense: Offhand

Damage36
Accuracy55
Crit Chance25%
APR10
Speed0.96

Offense: Spell

Spellpower40
Crit Chance15%
Speed0.96477067471319

Offense: Mind

Mindpower28
Crit Chance15%
Speed1

Offense: Damage Bonus

Darkness+9%
Lightning+10%
Light+11%
Temporal+6%

Offense: Damage Penetration

Darkness+5%
Temporal+15%
Lightning+5%
Fire+5%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense41
Ranged Defense41
Fatigue7
Physical Save25
Spell Save38
Mental Save31

Defense: Resistances

Darkness+ 3%( 70%)
Physical+ 10%( 70%)
Temporal-10%( 70%)
Lightning+ 35%( 70%)
Arcane+ 12%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Teleport Resistance0%
Pinning Resistance50%
Instadeath Resistance100%
Poison Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.30
2/5
1/5
1/5
1/5
Cunning / Stealth1.30
1/5
3/5
1/5
1/5
Spell / Temporal1.00
1/5
1/5
1/5
0/5
Technique / Duelist1.00
3/5
1/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
2/5
1/5
1/5
Cunning / Ambush1.30
1/5
1/5
2/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
2/5
Race / Doomelf1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
2/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
2/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Exploration mode) Killed a Bringer of Doom.
By ShadowTest the Doomelf Shadowblade level 11
4th Flare 122nd year of Ascendancy at 17:04
see stats
Infinite x10 (Exploration mode) Got to level 10 of the infinite dungeon.
By ShadowTest the Doomelf Shadowblade level 13
9th Flare 122nd year of Ascendancy at 13:51
see stats
Level 10 (Exploration mode) Got a character to level 10.
By ShadowTest the Doomelf Shadowblade level 10
3rd Summertide 122nd year of Ascendancy at 19:50
see stats
Level 20 (Exploration mode) Got a character to level 20.
By ShadowTest the Doomelf Shadowblade level 20
13rd Dusk 122nd year of Ascendancy at 17:48
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By ShadowTest the Doomelf Shadowblade level 16
6th Dusk 122nd year of Ascendancy at 01:03
see stats

Log

Bleeding from Blade horror hits ShadowTest for 0 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Blade horror hits
ShadowTest for 0 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Blade horror hits
ShadowTest for 0 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Blade horror hits
ShadowTest for 0 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Blade horror hits
ShadowTest for 0 physical damage.

Resting starts...

ShadowTest stops bleeding.

Talent Stealth is ready to use.
ShadowTest activates
Stealth.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Flurry is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).