Jorts the level 7 Cornac Brawler by smpletan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassBrawler
Level / Exp7 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity22 (base 20)
Constitution16 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life293/293
Stamina128/128
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Barehand

Damage27
Accuracy35
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+4%

Defense: Base

Armour (hardiness)11 (35.65183292883%)
Defense24
Ranged Defense24
Fatigue0
Physical Save12
Spell Save7
Mental Save10

Defense: Resistances

Acid+ 5%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
On fingers
Around neck
Main armor
On hands
Light source
On head
Around waist

Inventory

Achievements

Log

You pickup 0.65 gold pieces.
You pickup 0.80 gold pieces.

You pickup 0.60 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Jorts wears:
Withering Orbs.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 12.00 gold from the transmogrification of
3 zircon.
You gain 12.00 gold from the transmogrification of
3 citrine.
You gain 8.00 gold from the transmogrification of
2 ametrine.
You gain 0.57 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 1.95 gold from the transmogrification of
pouch of iron shots of vileness (15/15, 14-17 power, 1 apr).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 2.68 gold from the transmogrification of
balanced iron waraxe of massacre (17-24 power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron mace of massacre (18-24 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (10-14 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.