Garth the level 7 Dwarf Alchemist by sebb109

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp7 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution31 (base 19)
Magic28 (base 30)
Willpower24 (base 11)
Cunning12 (base 10)

Resources

Life269/269
Mana214/214
Healing Factor1.1658714593978
Regeneration1.4573393242473

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage28
Accuracy3
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+11%
Mind+5%
Blight+17%
Arcane+10%
Cold+22%
Nature+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save16
Spell Save18
Mental Save18

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 16%( 70%)
Nature+ 26%( 70%)
Fire+ 22%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance25%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
3/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5

Effects

talent

Quests

active
active
active
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Garth the Dwarf Alchemist level 6
18th Voratun 122nd year of Ascendancy at 22:24
see stats

Log

You gain 1.40 gold from the transmogrification of flaming steel mace of massacre (22-31 power, 3 apr).
You gain 1.88 gold from the transmogrification of
grounding steel amulet of willpower (+3).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Resting starts...

Talent Command Staff is ready to use.
Talent Ward is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Saving done.

Garth slides on a rock!

Ran for 9 turns (stop reason: detrimental status effect).

Garth is stunned!

Talent Command Staff is ready to use.
Talent Throw Bomb is ready to use.
Talent Dig is ready to use.

Resting starts...

Garth is not stunned anymore.

Rested for 3 turns (stop reason: all resources and life at maximum).


Golem (servant of Garth) slides on a rock!

Golem (servant of Garth) shrugs off the effect 'Stunned'!
There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)