Salud the level 3 Ogre Doombringer by alpacagod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceOgre
ClassDoombringer
Level / Exp3 / 29%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity12 (base 13)
Constitution12 (base 12)
Magic20 (base 18)
Willpower8 (base 10)
Cunning13 (base 11)

Resources

Life165/165
Stamina101/101
Vim108/108
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy22
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue12
Physical Save10
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

--------------------------------
Resting starts...

The shield around Salud crumbles.

Talent Incinerating Blows is ready to use.
Talent Burning Sacrifice is ready to use.
Salud's is no longer blazing.

Talent Rune: Shielding is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


--------------------------------

Ran for 10 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal to the previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal to the next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).