Walkin the level 9 Skeleton Bulwark by alpacagod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassBulwark
Level / Exp9 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 33)
Dexterity28 (base 21)
Constitution18 (base 12)
Magic12 (base 10)
Willpower22 (base 10)
Cunning12 (base 10)

Resources

Life391/391
Stamina154/154
Healing Factor1.0711363549267
Regeneration6.0707156097684

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage58
Accuracy30
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+15%
Arcane+3%
Mind+5%
Temporal+4%

Defense: Base

Armour (hardiness)38.418999106457 (81.151787968034%)
Defense18
Ranged Defense18
Fatigue16
Physical Save23
Spell Save18
Mental Save11

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 11%( 70%)
Temporal+ 6%( 70%)
Nature+ 16%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance21%
Bleed Resistance100%
Disarm Resistance20%
Fear Resistance100%
Stun Resistance20%
Poison Resistance100%
Knockback Resistance81%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Shield defense1.30
1/5
1/5
1/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
1/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
1/5
4/5
0/5

Effects

talent
beneficial effect

Quests

failed
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


--------------------------------

Walkin deactivates
Shield Wall.
Walkin activates
Shield Wall.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


--------------------------------

You gain 5.25 gold from the transmogrification of
powerful iron torque of gale force [power 105] (15 cooldown).
You gain 1.18 gold from the transmogrification of
cleansing iron helm of strength (+2) (0 def, 3 armour).
You gain 0.75 gold from the transmogrification of
rough leather belt of life.
You gain 2.46 gold from the transmogrification of
slimey quiver of elm arrows of wind (21/21, 108% power, 5 apr).
You gain 2.23 gold from the transmogrification of
steady rough leather sling of lightning.
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (118% power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron greatmaul of erosion (117% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).