Terran the level 5 Shalore Archmage by automi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 27)
Dexterity28 (base 27)
Constitution27 (base 27)
Magic29 (base 27)
Willpower30 (base 27)
Cunning28 (base 27)

Resources

Life206/206
Mana237/237
Healing Factor1.1386945338482
Regeneration2.0250543589957

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth51.099128950278
See Invisible51.099128950278

Offense: Mainhand

Damage15
Accuracy21
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save18
Spell Save20
Mental Save20

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.50
5/5
2/5
0/5
0/5
Spell / Temporal1.30
5/5
2/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5
Spell / Arcane1.50
5/5
2/5
0/5
0/5
Spell / Phantasm1.30
5/5
2/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
5/5
2/5
0/5
0/5
Spell / Aegis1.50
5/5
2/5
0/5
0/5
Spell / Divination1.50
5/5
2/5
0/5
0/5
Race / Shalore1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.50
5/5
2/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Terran the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:47
see stats

Log

Terran casts Teleport: Angolwen.

Resting starts...

Talent Chain Lightning is ready to use.
Talent Phantasmal Shield is ready to use.
Talent Shielding is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Temporal Shield is ready to use.
Talent Keen Senses is ready to use.
Talent Teleport is ready to use.
Talent Arcane Power is ready to use.
Talent Spellcraft is ready to use.
You are yanked out of this place!

Rested for 31 turns (stop reason: saving).

Saving done.

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving done.

Saving game...

Cryomancer activates
Uttercold.

Ran for 3 turns (stop reason: interesting character).


You don't see how to get there...


The staff carver spends some time with you, teaching you the basics of staff combat.